Paper/Spigot-Server-Patches/0288-Re-add-vanilla-entity-warnings-for-duplicates.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

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1.3 KiB
Diff

From fb17a0382199e08478fafa054ffaba06dcfce1fa Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 19 Jul 2018 01:08:05 -0400
Subject: [PATCH] Re-add vanilla entity warnings for duplicates
These are a critical sign that somethin went wrong, and you've lost some data....
We should kind of know about these things you know.
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index b939c31b23..27278078e4 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -986,7 +986,8 @@ public class WorldServer extends World implements IAsyncTaskHandler {
this.g.remove(entity1);
} else {
if (!(entity instanceof EntityHuman)) {
- // WorldServer.a.warn("Keeping entity {} that already exists with UUID {}", EntityTypes.getName(entity1.P()), uuid.toString()); // CraftBukkit
+ WorldServer.a.error("Keeping entity {} that already exists with UUID {} - " + entity1, EntityTypes.getName(entity1.P()), uuid.toString()); // CraftBukkit // Paper
+ WorldServer.a.error("Deleting duplicate entity {}", entity); // Paper
return false;
}
--
2.19.0