Paper/Spigot-Server-Patches/0277-LivingEntity-Hand-Raised-Item-Use-API.patch
Aikar 459987d69f
More improvements to activation range, improve turtles
improved the water code so that immunity wont trigger if the entity
has the water pathfinder system active, so this improves support
for all entities that know how to behave in water.

Merged 2 EAR patches together, and removed an MCUtil method that
doesnt have a purpose anymore
2018-10-04 23:18:46 -04:00

67 lines
2.3 KiB
Diff

From b38b8d9b970ba9669dff79d66e7e6ab750b7394b Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 29 Jun 2018 00:21:28 -0400
Subject: [PATCH] LivingEntity Hand Raised/Item Use API
How long an entity has raised hands to charge an attack or use an item
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index a8f58a13fe..c051200da8 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -106,7 +106,7 @@ public abstract class EntityLiving extends Entity {
private float bI;
private int bJ;
private float bK;
- protected ItemStack activeItem;
+ public ItemStack activeItem; // Paper - public
protected int bu;
protected int bv;
private BlockPosition bL;
@@ -2692,10 +2692,12 @@ public abstract class EntityLiving extends Entity {
return this.activeItem;
}
+ public int getItemUseRemainingTime() { return cX(); } // Paper - OBFHELPER
public int cX() {
return this.bu;
}
+ public int getHandRaisedTime() { return cY(); } // Paper - OBFHELPER
public int cY() {
return this.isHandRaised() ? this.activeItem.k() - this.cX() : 0;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index a09cd02403..0860f2334d 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -543,5 +543,25 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
public void setShieldBlockingDelay(int delay) {
getHandle().setShieldBlockingDelay(delay);
}
+
+ @Override
+ public ItemStack getActiveItem() {
+ return getHandle().activeItem.asBukkitMirror();
+ }
+
+ @Override
+ public int getItemUseRemainingTime() {
+ return getHandle().getItemUseRemainingTime();
+ }
+
+ @Override
+ public int getHandRaisedTime() {
+ return getHandle().getHandRaisedTime();
+ }
+
+ @Override
+ public boolean isHandRaised() {
+ return getHandle().isHandRaised();
+ }
// Paper end
}
--
2.19.0