Paper/patches/server/0843-API-for-updating-recipes-on-clients.patch
Spottedleaf 8c5b837e05 Rework async chunk api implementation
Firstly, the old methods all routed to the CompletableFuture method.
However, the CF method could not guarantee that if the caller
was off-main that the future would be "completed" on-main. Since
the callback methods used the CF one, this meant that the callback
methods did not guarantee that the callbacks were to be called on
the main thread.

Now, all methods route to getChunkAtAsync(x, z, gen, urgent, cb)
so that the methods with the callback are guaranteed to invoke
the callback on the main thread. The CF behavior remains unchanged;
it may still appear to complete on main if invoked off-main.

Secondly, remove the scheduleOnMain invocation in the async
chunk completion. This unnecessarily delays the callback
by 1 tick.

Thirdly, add getChunksAtAsync(minX, minZ, maxX, maxZ, ...) which
will load chunks within an area. This method is provided as a helper
as keeping all chunks loaded within an area can be complicated to
implement for plugins (due to the lacking ticket API), and is
already implemented internally anyways.

Fourthly, remove the ticket addition that occured with getChunkAt
and getChunkAtAsync. The ticket addition may delay the unloading
of the chunk unnecessarily. It also fixes a very rare timing bug
where the future/callback would be completed after the chunk
unloads.
2024-11-18 23:00:59 -08:00

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4.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Sat, 21 Aug 2021 17:25:38 -0700
Subject: [PATCH] API for updating recipes on clients
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 3a6e918e9db6397b6f1cff531041655298ce087d..efc12d629b71ba1da664d9ecfd4575bee9b45dc3 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -1448,6 +1448,13 @@ public abstract class PlayerList {
}
public void reloadResources() {
+ // Paper start - API for updating recipes on clients
+ this.reloadAdvancementData();
+ this.reloadTagData();
+ this.reloadRecipes();
+ }
+ public void reloadAdvancementData() {
+ // Paper end - API for updating recipes on clients
// CraftBukkit start
/*Iterator iterator = this.advancements.values().iterator();
@@ -1463,9 +1470,13 @@ public abstract class PlayerList {
}
// CraftBukkit end
+ // Paper start - API for updating recipes on clients
+ }
+ public void reloadTagData() {
this.broadcastAll(new ClientboundUpdateTagsPacket(TagNetworkSerialization.serializeTagsToNetwork(this.registries)));
// CraftBukkit start
- this.reloadRecipes();
+ // this.reloadRecipes(); // Paper - do not reload recipes just because tag data was reloaded
+ // Paper end - API for updating recipes on clients
}
public void reloadRecipes() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
index d5e8cb8a907385e807c786815cf33f1cd9355f0c..8e0d8fafa68d909d1d10c6d6a03cca371c0e6fb3 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
@@ -1178,6 +1178,18 @@ public final class CraftServer implements Server {
ReloadCommand.reload(this.console);
}
+ // Paper start - API for updating recipes on clients
+ @Override
+ public void updateResources() {
+ this.playerList.reloadResources();
+ }
+
+ @Override
+ public void updateRecipes() {
+ this.playerList.reloadRecipes();
+ }
+ // Paper end - API for updating recipes on clients
+
private void loadIcon() {
this.icon = new CraftIconCache(null);
try {
@@ -1557,6 +1569,13 @@ public final class CraftServer implements Server {
@Override
public boolean addRecipe(Recipe recipe) {
+ // Paper start - API for updating recipes on clients
+ return this.addRecipe(recipe, false);
+ }
+
+ @Override
+ public boolean addRecipe(Recipe recipe, boolean resendRecipes) {
+ // Paper end - API for updating recipes on clients
CraftRecipe toAdd;
if (recipe instanceof CraftRecipe) {
toAdd = (CraftRecipe) recipe;
@@ -1588,6 +1607,11 @@ public final class CraftServer implements Server {
}
}
toAdd.addToCraftingManager();
+ // Paper start - API for updating recipes on clients
+ if (true || resendRecipes) { // Always needs to be resent now... TODO
+ this.playerList.reloadRecipes();
+ }
+ // Paper end - API for updating recipes on clients
return true;
}
@@ -1768,9 +1792,23 @@ public final class CraftServer implements Server {
@Override
public boolean removeRecipe(NamespacedKey recipeKey) {
+ // Paper start - API for updating recipes on clients
+ return this.removeRecipe(recipeKey, false);
+ }
+
+ @Override
+ public boolean removeRecipe(NamespacedKey recipeKey, boolean resendRecipes) {
+ // Paper end - API for updating recipes on clients
Preconditions.checkArgument(recipeKey != null, "recipeKey == null");
- return this.getServer().getRecipeManager().removeRecipe(CraftRecipe.toMinecraft(recipeKey));
+ // Paper start - resend recipes on successful removal
+ final ResourceKey<net.minecraft.world.item.crafting.Recipe<?>> minecraftKey = CraftRecipe.toMinecraft(recipeKey);
+ final boolean removed = this.getServer().getRecipeManager().removeRecipe(minecraftKey);
+ if (removed/* && resendRecipes*/) { // TODO Always need to resend them rn - deprecate this method?
+ this.playerList.reloadRecipes();
+ }
+ return removed;
+ // Paper end - resend recipes on successful removal
}
@Override