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41647af74c
We cannot put blocking network I/O onto the worldgen threads, this will crash the server if it stalls
122 lines
6.0 KiB
Diff
122 lines
6.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 3 May 2020 22:35:09 -0400
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Subject: [PATCH] Optimize Voxel Shape Merging
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This method shows up as super hot in profiler, and also a high "self" time.
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Upon analyzing, it appears most usages of this method fall down to the final
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else statement of the nasty ternary.
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Upon even further analyzation, it appears then the majority of those have a
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consistent list 1.... One with Infinity head and Tails.
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First optimization is to detect these infinite states and immediately return that
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VoxelShapeMergerList so we can avoid testing the rest for most cases.
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Break the method into 2 to help the JVM promote inlining of this fast path.
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Then it was also noticed that VoxelShapeMergerList constructor is also a hotspot
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with a high self time...
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Well, knowing that in most cases our list 1 is actualy the same value, it allows
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us to know that with an infinite list1, the result on the merger is essentially
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list2 as the final values.
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This let us analyze the 2 potential states (Infinite with 2 sources or 4 sources)
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and compute a deterministic result for the MergerList values.
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Additionally, this lets us avoid even allocating new objects for this too, further
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reducing memory usage.
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diff --git a/src/main/java/net/minecraft/world/phys/shapes/IndirectMerger.java b/src/main/java/net/minecraft/world/phys/shapes/IndirectMerger.java
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index 9e0afab2329e560c4b2512548dd4b02dd1a2e69f..06662dbff8180751a8684841aa35f709007078ae 100644
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--- a/src/main/java/net/minecraft/world/phys/shapes/IndirectMerger.java
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+++ b/src/main/java/net/minecraft/world/phys/shapes/IndirectMerger.java
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@@ -10,12 +10,33 @@ public class IndirectMerger implements IndexMerger {
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private final int[] firstIndices;
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private final int[] secondIndices;
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private final int resultLength;
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+ // Paper start
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+ private static final int[] INFINITE_B_1 = new int[]{1, 1};
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+ private static final int[] INFINITE_B_0 = new int[]{0, 0};
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+ private static final int[] INFINITE_C = new int[]{0, 1};
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+ // Paper end
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public IndirectMerger(DoubleList first, DoubleList second, boolean includeFirstOnly, boolean includeSecondOnly) {
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double d = Double.NaN;
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int i = first.size();
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int j = second.size();
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int k = i + j;
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+ // Paper start - optimize common path of infinity doublelist
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+ int size = first.size();
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+ double tail = first.getDouble(size - 1);
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+ double head = first.getDouble(0);
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+ if (head == Double.NEGATIVE_INFINITY && tail == Double.POSITIVE_INFINITY && !includeFirstOnly && !includeSecondOnly && (size == 2 || size == 4)) {
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+ this.result = second.toDoubleArray();
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+ this.resultLength = second.size();
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+ if (size == 2) {
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+ this.firstIndices = INFINITE_B_0;
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+ } else {
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+ this.firstIndices = INFINITE_B_1;
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+ }
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+ this.secondIndices = INFINITE_C;
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+ return;
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+ }
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+ // Paper end
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this.result = new double[k];
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this.firstIndices = new int[k];
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this.secondIndices = new int[k];
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diff --git a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
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index 2d273be8145bbd86ffdf33358629da7fc08b4d4c..9176735c08a75854209f24113b0e78332249dc4d 100644
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--- a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
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+++ b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
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@@ -247,9 +247,21 @@ public final class Shapes {
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}
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@VisibleForTesting
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- protected static IndexMerger createIndexMerger(int size, DoubleList first, DoubleList second, boolean includeFirst, boolean includeSecond) {
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+ private static IndexMerger createIndexMerger(int size, DoubleList first, DoubleList second, boolean includeFirst, boolean includeSecond) { // Paper - private
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+ // Paper start - fast track the most common scenario
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+ // doublelist is usually a DoubleArrayList with Infinite head/tails that falls to the final else clause
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+ // This is actually the most common path, so jump to it straight away
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+ if (first.getDouble(0) == Double.NEGATIVE_INFINITY && first.getDouble(first.size() - 1) == Double.POSITIVE_INFINITY) {
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+ return new IndirectMerger(first, second, includeFirst, includeSecond);
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+ }
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+ // Split out rest to hopefully inline the above
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+ return lessCommonMerge(size, first, second, includeFirst, includeSecond);
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+ }
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+
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+ private static IndexMerger lessCommonMerge(int size, DoubleList first, DoubleList second, boolean includeFirst, boolean includeSecond) {
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int i = first.size() - 1;
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int j = second.size() - 1;
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+ // Paper note - Rewrite below as optimized order if instead of nasty ternary
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if (first instanceof CubePointRange && second instanceof CubePointRange) {
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long l = lcm(i, j);
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if ((long)size * l <= 256L) {
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@@ -257,13 +269,22 @@ public final class Shapes {
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}
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}
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- if (first.getDouble(i) < second.getDouble(0) - 1.0E-7D) {
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+ // Paper start - Identical happens more often than Disjoint
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+ if (i == j && Objects.equals(first, second)) {
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+ if (first instanceof IdenticalMerger) {
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+ return (IndexMerger) first;
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+ } else if (second instanceof IdenticalMerger) {
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+ return (IndexMerger) second;
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+ }
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+ return new IdenticalMerger(first);
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+ } else if (first.getDouble(i) < second.getDouble(0) - 1.0E-7D) {
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return new NonOverlappingMerger(first, second, false);
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} else if (second.getDouble(j) < first.getDouble(0) - 1.0E-7D) {
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return new NonOverlappingMerger(second, first, true);
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} else {
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- return (IndexMerger)(i == j && Objects.equals(first, second) ? new IdenticalMerger(first) : new IndirectMerger(first, second, includeFirst, includeSecond));
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+ return new IndirectMerger(first, second, includeFirst, includeSecond);
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}
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+ // Paper end
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}
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public interface DoubleLineConsumer {
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