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de04cbced5
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f29cb801 Separate checkstyle-suppressions file is not required 86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack 9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode() 994a6163 Attempt upgrade of resolver libraries CraftBukkit Changes: b3b43a6ad Add Checkstyle check for unused imports 13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names 3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API 2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor 1dbdbbed4 PR-1238: Remove unnecessary sign ticking 659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper e37e29ce0 Increase outdated build delay c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack 492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode() e11fbb9d7 Upgrade MySQL driver 9f3a0bd2a Attempt upgrade of resolver libraries 60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion Spigot Changes: 06d602e7 Rebuild patches
123 lines
7.0 KiB
Diff
123 lines
7.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: 2277 <38501234+2277@users.noreply.github.com>
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Date: Tue, 31 Mar 2020 10:33:55 +0100
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Subject: [PATCH] Move player to spawn point if spawn in unloaded world
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If the playerdata contains an invalid world (missing, unloaded, invalid,
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etc.), spawn the player at the spawn point of the main world.
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Co-authored-by: Wyatt Childers <wchilders@nearce.com>
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 3986d49b0e3405248913a685c44b27d091c4152e..6d61e70d1d5ad5bce6432f91d3b23c1734ad629c 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -194,7 +194,7 @@ public abstract class PlayerList {
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}
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CompoundTag nbttagcompound = this.load(player);
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- ResourceKey resourcekey;
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+ ResourceKey<Level> resourcekey = null; // Paper
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// CraftBukkit start - Better rename detection
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if (nbttagcompound != null && nbttagcompound.contains("bukkit")) {
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CompoundTag bukkit = nbttagcompound.getCompound("bukkit");
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@@ -202,15 +202,42 @@ public abstract class PlayerList {
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}
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// CraftBukkit end
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+ // Paper start - move logic in Entity to here, to use bukkit supplied world UUID & reset to main world spawn if no valid world is found
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+ boolean invalidPlayerWorld = false;
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+ bukkitData: if (nbttagcompound != null) {
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+ // The main way for bukkit worlds to store the world is the world UUID despite mojang adding custom worlds
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+ final org.bukkit.World bWorld;
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+ if (nbttagcompound.contains("WorldUUIDMost") && nbttagcompound.contains("WorldUUIDLeast")) {
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+ bWorld = org.bukkit.Bukkit.getServer().getWorld(new UUID(nbttagcompound.getLong("WorldUUIDMost"), nbttagcompound.getLong("WorldUUIDLeast")));
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+ } else if (nbttagcompound.contains("world", net.minecraft.nbt.Tag.TAG_STRING)) { // Paper - legacy bukkit world name
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+ bWorld = org.bukkit.Bukkit.getServer().getWorld(nbttagcompound.getString("world"));
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+ } else {
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+ break bukkitData; // if neither of the bukkit data points exist, proceed to the vanilla migration section
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+ }
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+ if (bWorld != null) {
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+ resourcekey = ((CraftWorld) bWorld).getHandle().dimension();
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+ } else {
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+ resourcekey = Level.OVERWORLD;
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+ invalidPlayerWorld = true;
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+ }
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+ }
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+ if (resourcekey == null) { // only run the vanilla logic if we haven't found a world from the bukkit data
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+ // Below is the vanilla way of getting the dimension, this is for migration from vanilla servers
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+ // Paper end
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if (nbttagcompound != null) {
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DataResult<ResourceKey<Level>> dataresult = DimensionType.parseLegacy(new Dynamic(NbtOps.INSTANCE, nbttagcompound.get("Dimension"))); // CraftBukkit - decompile error
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Logger logger = PlayerList.LOGGER;
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Objects.requireNonNull(logger);
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- resourcekey = (ResourceKey) dataresult.resultOrPartial(logger::error).orElse(player.serverLevel().dimension()); // CraftBukkit - SPIGOT-7507: If no dimension, fall back to existing dimension loaded from "WorldUUID", which in turn defaults to World.OVERWORLD
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+ // Paper start - reset to main world spawn if no valid world is found
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+ final Optional<ResourceKey<Level>> result = dataresult.resultOrPartial(logger::error);
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+ invalidPlayerWorld = result.isEmpty();
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+ resourcekey = result.orElse(Level.OVERWORLD);
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+ // Paper end
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} else {
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- resourcekey = player.serverLevel().dimension(); // CraftBukkit - SPIGOT-7507: If no dimension, fall back to existing dimension loaded from "WorldUUID", which in turn defaults to World.OVERWORLD
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+ resourcekey = Level.OVERWORLD; // Paper - revert to vanilla default main world, this isn't an "invalid world" since no player data existed
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}
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+ } // Paper
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ResourceKey<Level> resourcekey1 = resourcekey;
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ServerLevel worldserver = this.server.getLevel(resourcekey1);
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@@ -219,6 +246,7 @@ public abstract class PlayerList {
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if (worldserver == null) {
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PlayerList.LOGGER.warn("Unknown respawn dimension {}, defaulting to overworld", resourcekey1);
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worldserver1 = this.server.overworld();
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+ invalidPlayerWorld = true; // Paper - reset to main world if no world with parsed value is found
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} else {
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worldserver1 = worldserver;
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}
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@@ -226,6 +254,10 @@ public abstract class PlayerList {
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// Paper start
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if (nbttagcompound == null) {
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player.spawnReason = org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT; // set Player SpawnReason to DEFAULT on first login
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+ // Paper start - reset to main world spawn if first spawn or invalid world
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+ }
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+ if (nbttagcompound == null || invalidPlayerWorld) {
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+ // Paper end
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player.fudgeSpawnLocation(worldserver1); // only move to spawn on first login, otherwise, stay where you are....
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}
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// Paper end
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 2e45aef27d9a9f224779357c649df796ddc16b8e..88aa0ef38590c291d02b930e86d7e9f8e8958422 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -2335,27 +2335,8 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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}
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// CraftBukkit end
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- // CraftBukkit start - Reset world
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- if (this instanceof ServerPlayer) {
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- Server server = Bukkit.getServer();
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- org.bukkit.World bworld = null;
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-
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- // TODO: Remove World related checks, replaced with WorldUID
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- String worldName = nbt.getString("world");
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-
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- if (nbt.contains("WorldUUIDMost") && nbt.contains("WorldUUIDLeast")) {
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- UUID uid = new UUID(nbt.getLong("WorldUUIDMost"), nbt.getLong("WorldUUIDLeast"));
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- bworld = server.getWorld(uid);
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- } else {
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- bworld = server.getWorld(worldName);
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- }
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-
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- if (bworld == null) {
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- bworld = ((org.bukkit.craftbukkit.CraftServer) server).getServer().getLevel(Level.OVERWORLD).getWorld();
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- }
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-
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- ((ServerPlayer) this).setLevel(bworld == null ? null : ((CraftWorld) bworld).getHandle());
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- }
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+ // CraftBukkit start
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+ // Paper - move world parsing/loading to PlayerList#placeNewPlayer
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this.getBukkitEntity().readBukkitValues(nbt);
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if (nbt.contains("Bukkit.invisible")) {
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boolean bukkitInvisible = nbt.getBoolean("Bukkit.invisible");
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