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de04cbced5
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: f29cb801 Separate checkstyle-suppressions file is not required 86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack 9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode() 994a6163 Attempt upgrade of resolver libraries CraftBukkit Changes: b3b43a6ad Add Checkstyle check for unused imports 13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names 3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API 2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor 1dbdbbed4 PR-1238: Remove unnecessary sign ticking 659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper e37e29ce0 Increase outdated build delay c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack 492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode() e11fbb9d7 Upgrade MySQL driver 9f3a0bd2a Attempt upgrade of resolver libraries 60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion Spigot Changes: 06d602e7 Rebuild patches
46 lines
3.5 KiB
Diff
46 lines
3.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Thu, 22 Apr 2021 17:17:47 -0700
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Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index dca8f977b13070a378ff4fd90fc61716da2636aa..ba6f0c057f182b823d27d00e8c78349ca79c35ab 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -2637,7 +2637,7 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
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case PERFORM_RESPAWN:
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if (this.player.wonGame) {
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this.player.wonGame = false;
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- this.player = this.server.getPlayerList().respawn(this.player, true, RespawnReason.END_PORTAL);
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+ this.player = this.server.getPlayerList().respawn(this.player, this.server.getLevel(this.player.getRespawnDimension()), true, null, true, RespawnReason.END_PORTAL, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument
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CriteriaTriggers.CHANGED_DIMENSION.trigger(this.player, Level.END, Level.OVERWORLD);
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} else {
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if (this.player.getHealth() > 0.0F) {
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index c2951a771456fc803dee0691cbe40f56a3010c70..bccb8400dd50654bae5cab23e1944fd5e6732648 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -783,6 +783,12 @@ public abstract class PlayerList {
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}
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public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason) {
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+ // Paper start
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+ return respawn(entityplayer, worldserver, flag, location, avoidSuffocation, reason, new org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag[0]);
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+ }
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+
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+ public ServerPlayer respawn(ServerPlayer entityplayer, ServerLevel worldserver, boolean flag, Location location, boolean avoidSuffocation, RespawnReason reason, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) {
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+ // Paper end
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entityplayer.stopRiding(); // CraftBukkit
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this.players.remove(entityplayer);
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this.playersByName.remove(entityplayer.getScoreboardName().toLowerCase(java.util.Locale.ROOT)); // Spigot
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@@ -874,7 +880,7 @@ public abstract class PlayerList {
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}
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Player respawnPlayer = entityplayer1.getBukkitEntity();
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- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
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+ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, reason, com.google.common.collect.ImmutableSet.<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag>builder().add(respawnFlags)); // Paper - Fix anchor respawn acting as a bed respawn from the end portal
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this.cserver.getPluginManager().callEvent(respawnEvent);
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// Spigot Start
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if (entityplayer.connection.isDisconnected()) {
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