Paper/patches/server/1019-Optimise-nearby-player-retrieval.patch
Jake Potrebic de04cbced5
Updated Upstream (Bukkit/CraftBukkit) (#10034)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f29cb801 Separate checkstyle-suppressions file is not required
86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API
d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor
b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack
9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode()
994a6163 Attempt upgrade of resolver libraries

CraftBukkit Changes:
b3b43a6ad Add Checkstyle check for unused imports
13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names
3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API
2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor
1dbdbbed4 PR-1238: Remove unnecessary sign ticking
659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper
e37e29ce0 Increase outdated build delay
c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack
492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode()
e11fbb9d7 Upgrade MySQL driver
9f3a0bd2a Attempt upgrade of resolver libraries
60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion

Spigot Changes:
06d602e7 Rebuild patches
2023-12-16 18:09:28 -08:00

163 lines
8.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 23 Sep 2023 23:15:52 -0700
Subject: [PATCH] Optimise nearby player retrieval
Instead of searching/testing every player online on the server,
we can instead use the nearby player tracking system to reduce
the number of tests per search.
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index dac0771836a1c26aa10a2609bb77d7fc68bb9423..8f85aafb181cadd2983b0f3735782729858226c6 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -577,6 +577,115 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.lagCompensationTick = (System.nanoTime() - net.minecraft.server.MinecraftServer.SERVER_INIT) / (java.util.concurrent.TimeUnit.MILLISECONDS.toNanos(50L));
}
// Paper end - lag compensation
+ // Paper start - optimise nearby player retrieval
+ @Override
+ public java.util.List<net.minecraft.world.entity.player.Player> getNearbyPlayers(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate,
+ net.minecraft.world.entity.LivingEntity entity,
+ net.minecraft.world.phys.AABB box) {
+ return this.getNearbyEntities(Player.class, targetPredicate, entity, box);
+ }
+
+ @Override
+ public Player getNearestPlayer(double x, double y, double z, double maxDistance, @Nullable Predicate<Entity> targetPredicate) {
+ if (maxDistance > 0.0D) {
+ io.papermc.paper.util.player.NearbyPlayers players = this.chunkSource.chunkMap.getNearbyPlayers();
+
+ com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> nearby = players.getPlayersByBlock(
+ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(x),
+ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(z),
+ io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL
+ );
+
+ if (nearby == null) {
+ return null;
+ }
+
+ ServerPlayer nearest = null;
+ double nearestDist = maxDistance * maxDistance;
+ Object[] rawData = nearby.getRawData();
+ for (int i = 0, len = nearby.size(); i < len; ++i) {
+ ServerPlayer player = (ServerPlayer)rawData[i];
+ double dist = player.distanceToSqr(x, y, z);
+ if (dist >= nearestDist) {
+ continue;
+ }
+
+ if (targetPredicate == null || targetPredicate.test(player)) {
+ nearest = player;
+ nearestDist = dist;
+ }
+ }
+
+ return nearest;
+ } else {
+ ServerPlayer nearest = null;
+ double nearestDist = Double.MAX_VALUE;
+
+ for (ServerPlayer player : this.players()) {
+ double dist = player.distanceToSqr(x, y, z);
+ if (dist >= nearestDist) {
+ continue;
+ }
+
+ if (targetPredicate == null || targetPredicate.test(player)) {
+ nearest = player;
+ nearestDist = dist;
+ }
+ }
+
+ return nearest;
+ }
+ }
+
+ @Override
+ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, LivingEntity entity) {
+ return this.getNearestPlayer(targetPredicate, entity, entity.getX(), entity.getY(), entity.getZ());
+ }
+
+ @Override
+ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, LivingEntity entity,
+ double x, double y, double z) {
+ double range = targetPredicate.range;
+ if (range > 0.0D) {
+ io.papermc.paper.util.player.NearbyPlayers players = this.chunkSource.chunkMap.getNearbyPlayers();
+
+ com.destroystokyo.paper.util.maplist.ReferenceList<ServerPlayer> nearby = players.getPlayersByBlock(
+ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(x),
+ io.papermc.paper.util.CoordinateUtils.getBlockCoordinate(z),
+ io.papermc.paper.util.player.NearbyPlayers.NearbyMapType.GENERAL
+ );
+
+ if (nearby == null) {
+ return null;
+ }
+
+ ServerPlayer nearest = null;
+ double nearestDist = Double.MAX_VALUE;
+ Object[] rawData = nearby.getRawData();
+ for (int i = 0, len = nearby.size(); i < len; ++i) {
+ ServerPlayer player = (ServerPlayer)rawData[i];
+ double dist = player.distanceToSqr(x, y, z);
+ if (dist >= nearestDist) {
+ continue;
+ }
+
+ if (targetPredicate.test(entity, player)) {
+ nearest = player;
+ nearestDist = dist;
+ }
+ }
+
+ return nearest;
+ } else {
+ return this.getNearestEntity(this.players(), targetPredicate, entity, x, y, z);
+ }
+ }
+
+ @Nullable
+ public Player getNearestPlayer(net.minecraft.world.entity.ai.targeting.TargetingConditions targetPredicate, double x, double y, double z) {
+ return this.getNearestPlayer(targetPredicate, null, x, y, z);
+ }
+ // Paper end - optimise nearby player retrieval
// Add env and gen to constructor, IWorldDataServer -> WorldDataServer
public ServerLevel(MinecraftServer minecraftserver, Executor executor, LevelStorageSource.LevelStorageAccess convertable_conversionsession, PrimaryLevelData iworlddataserver, ResourceKey<Level> resourcekey, LevelStem worlddimension, ChunkProgressListener worldloadlistener, boolean flag, long i, List<CustomSpawner> list, boolean flag1, @Nullable RandomSequences randomsequences, org.bukkit.World.Environment env, org.bukkit.generator.ChunkGenerator gen, org.bukkit.generator.BiomeProvider biomeProvider) {
diff --git a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
index 58422f00c7d64dbd1cf6d7211c9838875cbe7778..c157309ac78e7af084d3acb6e8b2bcd469a39d5e 100644
--- a/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
+++ b/src/main/java/net/minecraft/world/entity/ai/targeting/TargetingConditions.java
@@ -10,7 +10,7 @@ public class TargetingConditions {
public static final TargetingConditions DEFAULT = forCombat();
private static final double MIN_VISIBILITY_DISTANCE_FOR_INVISIBLE_TARGET = 2.0D;
private final boolean isCombat;
- private double range = -1.0D;
+ public double range = -1.0D; // Paper - public
private boolean checkLineOfSight = true;
private boolean testInvisible = true;
@Nullable
diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
index b3293a722fb5c5262a777402140c764c03367800..aaa07fcd4b32fe0de88142ab30378327a01f1729 100644
--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
@@ -230,9 +230,13 @@ public interface EntityGetter {
T livingEntity = null;
for(T livingEntity2 : entityList) {
+ // Paper start - move up
+ // don't check entities outside closest range
+ double e = livingEntity2.distanceToSqr(x, y, z);
+ if (d == -1.0D || e < d) {
+ // Paper end - move up
if (targetPredicate.test(entity, livingEntity2)) {
- double e = livingEntity2.distanceToSqr(x, y, z);
- if (d == -1.0D || e < d) {
+ // Paper - move up
d = e;
livingEntity = livingEntity2;
}