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improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
32 lines
1.3 KiB
Diff
32 lines
1.3 KiB
Diff
From 7ecd398e6b9b995538cc6c56cfe1cd5a605dd523 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 10 Mar 2018 13:03:49 +0000
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Subject: [PATCH] Fix NPE when getting location from InventoryEnderChest opened
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by plugins
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diff --git a/src/main/java/net/minecraft/server/InventoryEnderChest.java b/src/main/java/net/minecraft/server/InventoryEnderChest.java
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index ac81d3f86b..f50bae0123 100644
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--- a/src/main/java/net/minecraft/server/InventoryEnderChest.java
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+++ b/src/main/java/net/minecraft/server/InventoryEnderChest.java
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@@ -5,7 +5,7 @@ import org.bukkit.inventory.InventoryHolder;
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public class InventoryEnderChest extends InventorySubcontainer {
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- private TileEntityEnderChest a;
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+ private TileEntityEnderChest a; public TileEntityEnderChest getTileEntity() { return a; } // Paper - OBFHELPER
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// CraftBukkit start
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private final EntityHuman owner;
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@@ -15,6 +15,7 @@ public class InventoryEnderChest extends InventorySubcontainer {
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@Override
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public Location getLocation() {
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+ if (getTileEntity() == null) return null; // Paper - return null if there is no TE bound (opened by plugin)
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return new Location(this.a.getWorld().getWorld(), this.a.getPosition().getX(), this.a.getPosition().getY(), this.a.getPosition().getZ());
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}
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--
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2.19.0
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