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improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
62 lines
3.8 KiB
Diff
62 lines
3.8 KiB
Diff
From 22cea100009c3346d73e002abd6786f2766a9795 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 15 Aug 2017 22:29:12 -0400
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Subject: [PATCH] Expand World.spawnParticle API and add Builder
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Adds ability to control who receives it and who is the source/sender (vanish API)
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the standard API is to send the packet to everyone in the world, which is ineffecient.
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Adds an option to control the force mode of the particle.
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This adds a new Builder API which is much friendlier to use.
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 65fe50882b..ee06457653 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1206,12 +1206,17 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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}
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public <T extends ParticleParam> int sendParticles(EntityPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
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+ // Paper start - Particle API Expansion
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+ return sendParticles(players, sender, t0, d0, d1, d2, i, d3, d4, d5, d6, force);
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+ }
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+ public <T extends ParticleParam> int sendParticles(List<EntityHuman> receivers, EntityPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, boolean force) {
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+ // Paper end
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PacketPlayOutWorldParticles packetplayoutworldparticles = new PacketPlayOutWorldParticles(t0, force, (float) d0, (float) d1, (float) d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
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// CraftBukkit end
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int j = 0;
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- for (int k = 0; k < this.players.size(); ++k) {
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- EntityPlayer entityplayer = (EntityPlayer) this.players.get(k);
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+ for (EntityHuman entityhuman : receivers) { // Paper - Particle API Expansion
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+ EntityPlayer entityplayer = (EntityPlayer) entityhuman; // Paper - Particle API Expansion
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if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
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if (this.a(entityplayer, force, d0, d1, d2, packetplayoutworldparticles)) { // CraftBukkit
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index a258e8208b..cb5efa6299 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -1622,11 +1622,17 @@ public class CraftWorld implements World {
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@Override
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public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
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+ // Paper start - Particle API Expansion
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+ spawnParticle(particle, null, null, x, y, z, count, offsetX, offsetY, offsetZ, extra, data, force);
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+ }
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+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data, boolean force) {
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+ // Paper end
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if (data != null && !particle.getDataType().isInstance(data)) {
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throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass());
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}
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getHandle().sendParticles(
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- null, // Sender
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+ receivers == null ? getHandle().players : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API Expansion
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+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API Expansion
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CraftParticle.toNMS(particle, data), // Particle
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x, y, z, // Position
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count, // Count
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--
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2.19.0
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