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improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
28 lines
1.4 KiB
Diff
28 lines
1.4 KiB
Diff
From c9d947db8035e9549431d25f17b33764b0653fc3 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 16 May 2018 20:35:16 -0400
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Subject: [PATCH] WitchConsumePotionEvent
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Fires when a witch consumes the potion in their hand
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diff --git a/src/main/java/net/minecraft/server/EntityWitch.java b/src/main/java/net/minecraft/server/EntityWitch.java
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index a586689acf..6717d3c331 100644
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--- a/src/main/java/net/minecraft/server/EntityWitch.java
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+++ b/src/main/java/net/minecraft/server/EntityWitch.java
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@@ -67,7 +67,11 @@ public class EntityWitch extends EntityMonster implements IRangedEntity {
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this.setSlot(EnumItemSlot.MAINHAND, ItemStack.a);
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if (itemstack.getItem() == Items.POTION) {
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- List list = PotionUtil.getEffects(itemstack);
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+ // Paper start
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+ com.destroystokyo.paper.event.entity.WitchConsumePotionEvent event = new com.destroystokyo.paper.event.entity.WitchConsumePotionEvent((org.bukkit.entity.Witch) this.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack));
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+
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+ List list = event.callEvent() ? PotionUtil.getEffects(org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getPotion())) : null;
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+ // Paper end
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if (list != null) {
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Iterator iterator = list.iterator();
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--
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2.19.0
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