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improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
32 lines
1.6 KiB
Diff
32 lines
1.6 KiB
Diff
From 87695882f78f6951e4c17496a84b16eb9273a20b Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 16 May 2018 20:44:58 -0400
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Subject: [PATCH] WitchThrowPotionEvent
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Fired when a witch throws a potion at a player
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diff --git a/src/main/java/net/minecraft/server/EntityWitch.java b/src/main/java/net/minecraft/server/EntityWitch.java
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index 6717d3c331..648ed17a30 100644
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--- a/src/main/java/net/minecraft/server/EntityWitch.java
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+++ b/src/main/java/net/minecraft/server/EntityWitch.java
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@@ -154,7 +154,15 @@ public class EntityWitch extends EntityMonster implements IRangedEntity {
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potionregistry = Potions.M;
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}
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- EntityPotion entitypotion = new EntityPotion(this.world, this, PotionUtil.a(new ItemStack(Items.SPLASH_POTION), potionregistry));
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+ // Paper start
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+ ItemStack potion = PotionUtil.a(new ItemStack(Items.SPLASH_POTION), potionregistry);
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+ com.destroystokyo.paper.event.entity.WitchThrowPotionEvent event = new com.destroystokyo.paper.event.entity.WitchThrowPotionEvent((org.bukkit.entity.Witch) this.getBukkitEntity(), (org.bukkit.entity.LivingEntity) entityliving.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(potion));
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+ if (!event.callEvent()) {
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+ return;
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+ }
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+ potion = org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getPotion());
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+ EntityPotion entitypotion = new EntityPotion(this.world, this, potion);
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+ // Paper end
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entitypotion.pitch -= -20.0F;
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entitypotion.shoot(d1, d2 + (double) (f1 * 0.2F), d3, 0.75F, 8.0F);
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--
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2.19.0
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