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improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
74 lines
2.9 KiB
Diff
74 lines
2.9 KiB
Diff
From 1c2e1f99cacb6123fce53f8942c700cda2c4c87d Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 16 Jun 2018 01:18:16 -0500
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Subject: [PATCH] Make shield blocking delay configurable
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index a005c8c4ec..bd4cca26c7 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -428,4 +428,9 @@ public class PaperWorldConfig {
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log("Villages can load chunks - Warning this can cause intense TPS loss. Strongly consider disabling this.");
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}
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}
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+
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+ public int shieldBlockingDelay = 5;
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+ private void shieldBlockingDelay() {
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+ shieldBlockingDelay = getInt("game-mechanics.shield-blocking-delay", 5);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index f5770884b0..566f6e3a6a 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -2703,7 +2703,7 @@ public abstract class EntityLiving extends Entity {
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if (this.isHandRaised() && !this.activeItem.isEmpty()) {
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Item item = this.activeItem.getItem();
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- return item.d(this.activeItem) != EnumAnimation.BLOCK ? false : item.c(this.activeItem) - this.bu >= 5;
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+ return item.d(this.activeItem) != EnumAnimation.BLOCK ? false : item.c(this.activeItem) - this.bu >= getShieldBlockingDelay(); // Paper - shieldBlockingDelay
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} else {
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return false;
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}
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@@ -2791,4 +2791,16 @@ public abstract class EntityLiving extends Entity {
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public boolean df() {
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return true;
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}
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+
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+ // Paper start
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+ public int shieldBlockingDelay = world.paperConfig.shieldBlockingDelay;
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+
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+ public int getShieldBlockingDelay() {
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+ return shieldBlockingDelay;
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+ }
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+
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+ public void setShieldBlockingDelay(int shieldBlockingDelay) {
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+ this.shieldBlockingDelay = shieldBlockingDelay;
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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index 9acafadbbf..a09cd02403 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
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@@ -533,5 +533,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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public void setArrowsStuck(int arrows) {
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getHandle().setArrowCount(arrows);
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}
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+
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+ @Override
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+ public int getShieldBlockingDelay() {
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+ return getHandle().getShieldBlockingDelay();
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+ }
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+
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+ @Override
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+ public void setShieldBlockingDelay(int delay) {
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+ getHandle().setShieldBlockingDelay(delay);
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+ }
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// Paper end
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}
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--
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2.19.0
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