Paper/Spigot-Server-Patches/0073-handle-NaN-health-absorb-values-and-repair-bad-data.patch
Shane Freeder ccbeb5c4ed
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6ffe5a68 Add RecipeChoice.ExactChoice API for NBT matches on ingredients
ffccf6b7 SPIGOT-4560: Add HumanEntity.sleep and related APIs

CraftBukkit Changes:
917411fd Remove redundant BlockPosition creation from sleep API
756c38d1 Add RecipeChoice.ExactChoice API for NBT matches on ingredients
8e65d8df SPIGOT-4560: Add HumanEntity.sleep and related APIs
a8382862 SPIGOT-4562: reducedDebugInfo not updated on world change
2019-01-02 18:10:14 +00:00

61 lines
2.5 KiB
Diff

From e57ce470c534ef83164235eeefc0d6544195a018 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 27 Sep 2015 01:18:02 -0400
Subject: [PATCH] handle NaN health/absorb values and repair bad data
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 6598612230..bc3a69c513 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -499,7 +499,13 @@ public abstract class EntityLiving extends Entity {
}
public void a(NBTTagCompound nbttagcompound) {
- this.setAbsorptionHearts(nbttagcompound.getFloat("AbsorptionAmount"));
+ // Paper start - jvm keeps optimizing the setter
+ float absorptionAmount = nbttagcompound.getFloat("AbsorptionAmount");
+ if (Float.isNaN(absorptionAmount)) {
+ absorptionAmount = 0;
+ }
+ this.setAbsorptionHearts(absorptionAmount);
+ // Paper end
if (nbttagcompound.hasKeyOfType("Attributes", 9) && this.world != null && !this.world.isClientSide) {
GenericAttributes.a(this.getAttributeMap(), nbttagcompound.getList("Attributes", 10));
}
@@ -891,6 +897,10 @@ public abstract class EntityLiving extends Entity {
}
public void setHealth(float f) {
+ // Paper start
+ if (Float.isNaN(f)) { f = getMaxHealth(); if (this.valid) {
+ System.err.println("[NAN-HEALTH] " + getName() + " had NaN health set");
+ } } // Paper end
// CraftBukkit start - Handle scaled health
if (this instanceof EntityPlayer) {
org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
@@ -2464,7 +2474,7 @@ public abstract class EntityLiving extends Entity {
}
public void setAbsorptionHearts(float f) {
- if (f < 0.0F) {
+ if (f < 0.0F || Float.isNaN(f)) { // Paper
f = 0.0F;
}
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 43824f9633..1bc8db5e00 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -1532,6 +1532,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
}
public void setRealHealth(double health) {
+ if (Double.isNaN(health)) {return;} // Paper
this.health = health;
}
--
2.20.1