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7b0c576798
Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
34 lines
1.4 KiB
Diff
34 lines
1.4 KiB
Diff
From 283681575a9a1a54671903e53cd098128e64bc08 Mon Sep 17 00:00:00 2001
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From: md_5 <git@md-5.net>
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Date: Mon, 20 Jan 2014 13:44:07 +1100
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Subject: [PATCH] Catch stalling on corrupted map data / NBT arrays.
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diff --git a/src/main/java/net/minecraft/server/NBTTagByteArray.java b/src/main/java/net/minecraft/server/NBTTagByteArray.java
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index 3eeed3e..78a1b9a 100644
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--- a/src/main/java/net/minecraft/server/NBTTagByteArray.java
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+++ b/src/main/java/net/minecraft/server/NBTTagByteArray.java
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@@ -22,6 +22,7 @@ public class NBTTagByteArray extends NBTBase {
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void load(DataInput datainput, int i, NBTReadLimiter nbtreadlimiter) throws IOException {
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int j = datainput.readInt();
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+ com.google.common.base.Preconditions.checkArgument( j < 1 << 24);
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nbtreadlimiter.a((long) (8 * j));
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this.data = new byte[j];
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diff --git a/src/main/java/net/minecraft/server/NBTTagIntArray.java b/src/main/java/net/minecraft/server/NBTTagIntArray.java
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index c7cea7f..099e16a 100644
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--- a/src/main/java/net/minecraft/server/NBTTagIntArray.java
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+++ b/src/main/java/net/minecraft/server/NBTTagIntArray.java
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@@ -25,6 +25,7 @@ public class NBTTagIntArray extends NBTBase {
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void load(DataInput datainput, int i, NBTReadLimiter nbtreadlimiter) throws IOException {
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int j = datainput.readInt();
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+ com.google.common.base.Preconditions.checkArgument( j < 1 << 24);
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nbtreadlimiter.a((long) (32 * j));
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this.data = new int[j];
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--
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1.9.1
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