Paper/patches/server/0023-Configurable-baby-zombie-movement-speed.patch
Spottedleaf 046466f3ba
Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00

31 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Tue, 1 Mar 2016 13:09:16 -0600
Subject: [PATCH] Configurable baby zombie movement speed
diff --git a/src/main/java/net/minecraft/world/entity/monster/Zombie.java b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
index ee91459775aada8cc2e5c4403436b11c15e8e674..1b48576beca178af14bfab297bd427b5f5bdaf42 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Zombie.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Zombie.java
@@ -77,6 +77,7 @@ public class Zombie extends Monster {
private static final UUID SPEED_MODIFIER_BABY_UUID = UUID.fromString("B9766B59-9566-4402-BC1F-2EE2A276D836");
private static final AttributeModifier SPEED_MODIFIER_BABY = new AttributeModifier(Zombie.SPEED_MODIFIER_BABY_UUID, "Baby speed boost", 0.5D, AttributeModifier.Operation.MULTIPLY_BASE);
+ private final AttributeModifier babyModifier = new net.minecraft.world.entity.ai.attributes.AttributeModifier(SPEED_MODIFIER_BABY.getId(), SPEED_MODIFIER_BABY.getName(), this.level.paperConfig().entities.behavior.babyZombieMovementModifier, SPEED_MODIFIER_BABY.getOperation()); // Paper - Make baby speed configurable
private static final EntityDataAccessor<Boolean> DATA_BABY_ID = SynchedEntityData.defineId(Zombie.class, EntityDataSerializers.BOOLEAN);
private static final EntityDataAccessor<Integer> DATA_SPECIAL_TYPE_ID = SynchedEntityData.defineId(Zombie.class, EntityDataSerializers.INT);
public static final EntityDataAccessor<Boolean> DATA_DROWNED_CONVERSION_ID = SynchedEntityData.defineId(Zombie.class, EntityDataSerializers.BOOLEAN);
@@ -184,9 +185,9 @@ public class Zombie extends Monster {
if (this.level != null && !this.level.isClientSide) {
AttributeInstance attributemodifiable = this.getAttribute(Attributes.MOVEMENT_SPEED);
- attributemodifiable.removeModifier(Zombie.SPEED_MODIFIER_BABY);
+ attributemodifiable.removeModifier(this.babyModifier); // Paper
if (baby) {
- attributemodifiable.addTransientModifier(Zombie.SPEED_MODIFIER_BABY);
+ attributemodifiable.addTransientModifier(this.babyModifier); // Paper
}
}