mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-27 04:55:47 +01:00
ef0e5a642d
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API 48c0c547 PR-786: Add methods to get sounds from entities CraftBukkit Changes: 5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event 4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation 4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API e5d6a9bbf PR-1100: Add methods to get sounds from entities b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta Spigot Changes: 4c157bb4 Rebuild patches
23 lines
1.3 KiB
Diff
23 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Nassim Jahnke <nassim@njahnke.dev>
|
|
Date: Wed, 8 Jun 2022 10:52:18 +0200
|
|
Subject: [PATCH] Move range check for block placing up
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index de4c3849cc60151de8f3a873adad2bc36e30fbc4..3ef39ebeb76f43d521266402e170bd1af6af2348 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -1830,6 +1830,11 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
|
|
ItemStack itemstack = this.player.getItemInHand(enumhand);
|
|
BlockHitResult movingobjectpositionblock = packet.getHitResult();
|
|
Vec3 vec3d = movingobjectpositionblock.getLocation();
|
|
+ // Paper start - improve distance check
|
|
+ if (!Double.isFinite(vec3d.x) || !Double.isFinite(vec3d.y) || !Double.isFinite(vec3d.z)) {
|
|
+ return;
|
|
+ }
|
|
+ // Paper end
|
|
BlockPos blockposition = movingobjectpositionblock.getBlockPos();
|
|
Vec3 vec3d1 = Vec3.atCenterOf(blockposition);
|
|
|