Paper/patches/server-unmapped/0225-Improve-EntityShootBowEvent.patch
2021-06-11 14:02:28 +02:00

45 lines
3.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 15 Jun 2013 19:51:17 -0400
Subject: [PATCH] Improve EntityShootBowEvent
Adds missing call to Illagers and also adds Arrow ItemStack to skeltons
diff --git a/src/main/java/net/minecraft/world/entity/monster/EntityIllagerIllusioner.java b/src/main/java/net/minecraft/world/entity/monster/EntityIllagerIllusioner.java
index 54a4a295660375a0fcc54e02d80d569d9a32e73e..fee9a5140f097225b5da58b18bfbd528dffdc77b 100644
--- a/src/main/java/net/minecraft/world/entity/monster/EntityIllagerIllusioner.java
+++ b/src/main/java/net/minecraft/world/entity/monster/EntityIllagerIllusioner.java
@@ -171,8 +171,18 @@ public class EntityIllagerIllusioner extends EntityIllagerWizard implements IRan
double d3 = (double) MathHelper.sqrt(d0 * d0 + d2 * d2);
entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
+ // Paper start
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow.getOriginalItemStack(), entityarrow, entityliving.getRaisedHand(), 0.8F, true);
+ if (event.isCancelled()) {
+ event.getProjectile().remove();
+ return;
+ }
+
+ if (event.getProjectile() == entityarrow.getBukkitEntity()) {
+ this.world.addEntity(entityarrow);
+ }
this.playSound(SoundEffects.ENTITY_SKELETON_SHOOT, 1.0F, 1.0F / (this.getRandom().nextFloat() * 0.4F + 0.8F));
- this.world.addEntity(entityarrow);
+ // Paper end
}
class a extends EntityIllagerWizard.PathfinderGoalCastSpell {
diff --git a/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java
index a2a67bccf38464731670e98cb155348df94474c5..4dca5ea9127c15b2739483b2ad74a5296a6b96ad 100644
--- a/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java
+++ b/src/main/java/net/minecraft/world/entity/monster/EntitySkeletonAbstract.java
@@ -197,7 +197,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), null, entityarrow, net.minecraft.world.EnumHand.MAIN_HAND, 0.8F, true);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow.getOriginalItemStack(), entityarrow, net.minecraft.world.EnumHand.MAIN_HAND, 0.8F, true); // Paper
if (event.isCancelled()) {
event.getProjectile().remove();
return;