mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-27 04:55:47 +01:00
d385af0e01
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 0a4b84d6 SPIGOT-7003: Add missing PlayerAnimationType 830db7d5 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas 20caf8ff PR-754: Add DamageCause.SONIC_BOOM CraftBukkit Changes: 576a03704 SPIGOT-7003: Add missing PlayerAnimationType 0dcc5fdd0 SPIGOT-5984: Add non deprecated / magic value way to set pixel in MapCanvas d75aacb43 Update Netty version 3b34c6bea SPIGOT-7044: Modified RandomSourceWrapper to ensure random is not null before setting seed 4b60bfd18 PR-1059: Add DamageCause.SONIC_BOOM
24 lines
1.3 KiB
Diff
24 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Lukasz Derlatka <toranktto@gmail.com>
|
|
Date: Mon, 11 Nov 2019 16:08:13 +0100
|
|
Subject: [PATCH] Fix AssertionError when player hand set to empty type
|
|
|
|
Fixes an AssertionError when setting the player's item in hand to null or a new ItemStack of Air in PlayerInteractEvent
|
|
Fixes GH-2718
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index 891bf788ae5fe9a01399737f095b9d0adf06a5fe..912e98d589f7469c6ea000d28f87e3fbe1ef3aab 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -1791,6 +1791,10 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
|
|
this.player.getBukkitEntity().updateInventory(); // SPIGOT-2524
|
|
return;
|
|
}
|
|
+ // Paper start
|
|
+ itemstack = this.player.getItemInHand(enumhand);
|
|
+ if (itemstack.isEmpty()) return;
|
|
+ // Paper end
|
|
InteractionResult enuminteractionresult = this.player.gameMode.useItem(this.player, worldserver, itemstack, enumhand);
|
|
|
|
if (enuminteractionresult.shouldSwing()) {
|