mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-18 08:36:13 +01:00
819 lines
34 KiB
Diff
819 lines
34 KiB
Diff
--- a/net/minecraft/server/EntityLiving.java
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+++ b/net/minecraft/server/EntityLiving.java
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@@ -13,6 +13,25 @@
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import org.apache.logging.log4j.LogManager;
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import org.apache.logging.log4j.Logger;
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+// CraftBukkit start
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+import java.util.ArrayList;
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+import com.google.common.base.Function;
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+import com.google.common.collect.Lists;
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+import org.bukkit.Location;
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+import org.bukkit.craftbukkit.attribute.CraftAttributeMap;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.craftbukkit.inventory.CraftItemStack;
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+import org.bukkit.entity.LivingEntity;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.entity.EntityDamageEvent;
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+import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
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+import org.bukkit.event.entity.EntityPotionEffectEvent;
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+import org.bukkit.event.entity.EntityRegainHealthEvent;
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+import org.bukkit.event.entity.EntityResurrectEvent;
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+import org.bukkit.event.entity.EntityTeleportEvent;
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+import org.bukkit.event.player.PlayerItemConsumeEvent;
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+// CraftBukkit end
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+
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public abstract class EntityLiving extends Entity {
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private static final Logger a = LogManager.getLogger();
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@@ -93,6 +112,20 @@
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protected int bw;
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private float bO;
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private float bP;
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+ // CraftBukkit start
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+ public int expToDrop;
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+ public int maxAirTicks = 300;
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+ boolean forceDrops;
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+ ArrayList<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
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+ public org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
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+ public boolean collides = true;
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+ public boolean canPickUpLoot;
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+
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+ @Override
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+ public float getBukkitYaw() {
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+ return getHeadRotation();
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+ }
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+ // CraftBukkit end
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protected EntityLiving(EntityTypes<?> entitytypes, World world) {
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super(entitytypes, world);
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@@ -103,7 +136,8 @@
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this.updateEffects = true;
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this.activeItem = ItemStack.a;
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this.initAttributes();
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- this.setHealth(this.getMaxHealth());
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+ // CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor
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+ this.datawatcher.set(EntityLiving.HEALTH, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue());
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this.j = true;
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this.aP = (float) ((Math.random() + 1.0D) * 0.009999999776482582D);
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this.setPosition(this.locX, this.locY, this.locZ);
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@@ -145,7 +179,13 @@
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double d1 = Math.min((double) (0.2F + f / 15.0F), 2.5D);
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int i = (int) (150.0D * d1);
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- ((WorldServer) this.world).a(new ParticleParamBlock(Particles.d, iblockdata), this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D);
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+ // CraftBukkit start - visiblity api
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+ if (this instanceof EntityPlayer) {
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+ ((WorldServer) this.world).sendParticles((EntityPlayer) this, new ParticleParamBlock(Particles.d, iblockdata), this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, false);
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+ } else {
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+ ((WorldServer) this.world).a(new ParticleParamBlock(Particles.d, iblockdata), this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D);
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+ }
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+ // CraftBukkit end
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}
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}
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@@ -264,6 +304,18 @@
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this.world.methodProfiler.exit();
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}
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+ // CraftBukkit start
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+ public int getExpReward() {
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+ int exp = this.getExpValue(this.killer);
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+
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+ if (!this.world.isClientSide && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot")) {
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+ return exp;
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+ } else {
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+ return 0;
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+ }
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+ }
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+ // CraftBukkit end
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+
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protected void b(BlockPosition blockposition) {
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int i = EnchantmentManager.a(Enchantments.FROST_WALKER, this);
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@@ -283,19 +335,19 @@
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protected void cb() {
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++this.deathTicks;
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- if (this.deathTicks == 20) {
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+ if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
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int i;
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- if (!this.world.isClientSide && (this.alwaysGivesExp() || this.lastDamageByPlayerTime > 0 && this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot"))) {
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- i = this.getExpValue(this.killer);
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+ // CraftBukkit start - Update getExpReward() above if the removed if() changes!
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+ i = this.expToDrop;
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+ while (i > 0) {
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+ int j = EntityExperienceOrb.getOrbValue(i);
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- while (i > 0) {
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- int j = EntityExperienceOrb.getOrbValue(i);
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-
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- i -= j;
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- this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
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- }
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+ i -= j;
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+ this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
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}
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+ this.expToDrop = 0;
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+ // CraftBukkit end
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this.die();
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@@ -455,6 +507,17 @@
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}
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}
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+ // CraftBukkit start
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+ if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
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+ NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth");
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+ if (nbtbase.getTypeId() == 5) {
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+ this.getAttributeInstance(GenericAttributes.maxHealth).setValue(((NBTTagFloat) nbtbase).asDouble());
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+ } else if (nbtbase.getTypeId() == 3) {
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+ this.getAttributeInstance(GenericAttributes.maxHealth).setValue(((NBTTagInt) nbtbase).asDouble());
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+ }
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+ }
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+ // CraftBukkit end
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+
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if (nbttagcompound.hasKeyOfType("Health", 99)) {
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this.setHealth(nbttagcompound.getFloat("Health"));
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}
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@@ -478,9 +541,32 @@
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}
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+ // CraftBukkit start
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+ private boolean isTickingEffects = false;
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+ private List<ProcessableEffect> effectsToProcess = Lists.newArrayList();
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+
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+ private static class ProcessableEffect {
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+
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+ private MobEffectList type;
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+ private MobEffect effect;
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+ private final EntityPotionEffectEvent.Cause cause;
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+
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+ private ProcessableEffect(MobEffect effect, EntityPotionEffectEvent.Cause cause) {
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+ this.effect = effect;
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+ this.cause = cause;
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+ }
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+
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+ private ProcessableEffect(MobEffectList type, EntityPotionEffectEvent.Cause cause) {
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+ this.type = type;
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+ this.cause = cause;
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+ }
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+ }
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+ // CraftBukkit end
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+
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protected void tickPotionEffects() {
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Iterator iterator = this.effects.keySet().iterator();
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+ isTickingEffects = true; // CraftBukkit
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try {
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while (iterator.hasNext()) {
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MobEffectList mobeffectlist = (MobEffectList) iterator.next();
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@@ -488,6 +574,12 @@
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if (!mobeffect.tick(this)) {
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if (!this.world.isClientSide) {
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+ // CraftBukkit start
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+ EntityPotionEffectEvent event = CraftEventFactory.callEntityPotionEffectChangeEvent(this, mobeffect, null, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.EXPIRATION);
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+ if (event.isCancelled()) {
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+ continue;
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+ }
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+ // CraftBukkit end
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iterator.remove();
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this.b(mobeffect);
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}
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@@ -498,6 +590,17 @@
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} catch (ConcurrentModificationException concurrentmodificationexception) {
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;
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}
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+ // CraftBukkit start
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+ isTickingEffects = false;
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+ for (ProcessableEffect e : effectsToProcess) {
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+ if (e.effect != null) {
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+ addEffect(e.effect, e.cause);
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+ } else {
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+ removeEffect(e.type, e.cause);
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+ }
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+ }
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+ effectsToProcess.clear();
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+ // CraftBukkit end
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if (this.updateEffects) {
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if (!this.world.isClientSide) {
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@@ -569,7 +672,13 @@
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this.datawatcher.set(EntityLiving.g, 0);
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}
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+ // CraftBukkit start
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public boolean removeAllEffects() {
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+ return removeAllEffects(org.bukkit.event.entity.EntityPotionEffectEvent.Cause.UNKNOWN);
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+ }
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+
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+ public boolean removeAllEffects(EntityPotionEffectEvent.Cause cause) {
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+ // CraftBukkit end
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if (this.world.isClientSide) {
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return false;
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} else {
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@@ -578,7 +687,14 @@
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boolean flag;
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for (flag = false; iterator.hasNext(); flag = true) {
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- this.b((MobEffect) iterator.next());
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+ // CraftBukkit start
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+ MobEffect effect = (MobEffect) iterator.next();
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+ EntityPotionEffectEvent event = CraftEventFactory.callEntityPotionEffectChangeEvent(this, effect, null, cause, EntityPotionEffectEvent.Action.CLEARED);
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+ if (event.isCancelled()) {
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+ continue;
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+ }
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+ this.b(effect);
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+ // CraftBukkit end
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iterator.remove();
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}
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@@ -603,18 +719,44 @@
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return (MobEffect) this.effects.get(mobeffectlist);
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}
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+ // CraftBukkit start
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public boolean addEffect(MobEffect mobeffect) {
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+ return addEffect(mobeffect, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.UNKNOWN);
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+ }
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+
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+ public boolean addEffect(MobEffect mobeffect, EntityPotionEffectEvent.Cause cause) {
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+ if (isTickingEffects) {
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+ effectsToProcess.add(new ProcessableEffect(mobeffect, cause));
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+ return true;
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+ }
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+ // CraftBukkit end
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+
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if (!this.d(mobeffect)) {
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return false;
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} else {
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MobEffect mobeffect1 = (MobEffect) this.effects.get(mobeffect.getMobEffect());
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+ // CraftBukkit start
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+ boolean override = false;
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+ if (mobeffect1 != null) {
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+ override = new MobEffect(mobeffect1).a(mobeffect);
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+ }
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+
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+ EntityPotionEffectEvent event = CraftEventFactory.callEntityPotionEffectChangeEvent(this, mobeffect1, mobeffect, cause, override);
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+ if (event.isCancelled()) {
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+ return false;
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+ }
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+ // CraftBukkit end
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+
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if (mobeffect1 == null) {
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this.effects.put(mobeffect.getMobEffect(), mobeffect);
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this.a(mobeffect);
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return true;
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- } else if (mobeffect1.a(mobeffect)) {
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+ // CraftBukkit start
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+ } else if (event.isOverride()) {
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+ mobeffect1.a(mobeffect);
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this.a(mobeffect1, true);
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+ // CraftBukkit end
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return true;
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} else {
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return false;
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@@ -637,14 +779,40 @@
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public boolean cp() {
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return this.getMonsterType() == EnumMonsterType.UNDEAD;
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}
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-
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+
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+ // CraftBukkit start
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@Nullable
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public MobEffect c(@Nullable MobEffectList mobeffectlist) {
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+ return c(mobeffectlist, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.UNKNOWN);
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+ }
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+
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+ @Nullable
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+ public MobEffect c(@Nullable MobEffectList mobeffectlist, EntityPotionEffectEvent.Cause cause) {
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+ if (isTickingEffects) {
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+ effectsToProcess.add(new ProcessableEffect(mobeffectlist, cause));
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+ return null;
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+ }
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+
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+ MobEffect effect = this.effects.get(mobeffectlist);
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+ if (effect == null) {
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+ return null;
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+ }
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+
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+ EntityPotionEffectEvent event = CraftEventFactory.callEntityPotionEffectChangeEvent(this, effect, null, cause);
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+ if (event.isCancelled()) {
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+ return null;
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+ }
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+
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return (MobEffect) this.effects.remove(mobeffectlist);
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}
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public boolean removeEffect(MobEffectList mobeffectlist) {
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- MobEffect mobeffect = this.c(mobeffectlist);
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+ return removeEffect(mobeffectlist, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.UNKNOWN);
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+ }
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+
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+ public boolean removeEffect(MobEffectList mobeffectlist, EntityPotionEffectEvent.Cause cause) {
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+ MobEffect mobeffect = this.c(mobeffectlist, cause);
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+ // CraftBukkit end
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if (mobeffect != null) {
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this.b(mobeffect);
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@@ -681,20 +849,52 @@
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}
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+ // CraftBukkit start - Delegate so we can handle providing a reason for health being regained
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public void heal(float f) {
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+ heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM);
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+ }
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+
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+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
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float f1 = this.getHealth();
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if (f1 > 0.0F) {
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- this.setHealth(f1 + f);
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+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
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+ this.world.getServer().getPluginManager().callEvent(event);
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+
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+ if (!event.isCancelled()) {
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+ this.setHealth((float) (this.getHealth() + event.getAmount()));
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+ }
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+ // CraftBukkit end
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}
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}
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public float getHealth() {
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+ // CraftBukkit start - Use unscaled health
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+ if (this instanceof EntityPlayer) {
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+ return (float) ((EntityPlayer) this).getBukkitEntity().getHealth();
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+ }
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+ // CraftBukkit end
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return (Float) this.datawatcher.get(EntityLiving.HEALTH);
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}
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public void setHealth(float f) {
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+ // CraftBukkit start - Handle scaled health
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+ if (this instanceof EntityPlayer) {
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+ org.bukkit.craftbukkit.entity.CraftPlayer player = ((EntityPlayer) this).getBukkitEntity();
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+ // Squeeze
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+ if (f < 0.0F) {
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+ player.setRealHealth(0.0D);
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+ } else if (f > player.getMaxHealth()) {
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+ player.setRealHealth(player.getMaxHealth());
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+ } else {
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+ player.setRealHealth(f);
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+ }
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+
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+ player.updateScaledHealth(false);
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+ return;
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+ }
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+ // CraftBukkit end
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this.datawatcher.set(EntityLiving.HEALTH, MathHelper.a(f, 0.0F, this.getMaxHealth()));
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}
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@@ -703,7 +903,7 @@
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return false;
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} else if (this.world.isClientSide) {
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return false;
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- } else if (this.getHealth() <= 0.0F) {
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+ } else if (this.dead || this.killed || this.getHealth() <= 0.0F) { // CraftBukkit - Don't allow entities that got set to dead/killed elsewhere to get damaged and die
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return false;
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} else if (damagesource.p() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
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return false;
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@@ -711,15 +911,17 @@
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this.ticksFarFromPlayer = 0;
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float f1 = f;
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- if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && !this.getEquipment(EnumItemSlot.HEAD).isEmpty()) {
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+ // CraftBukkit - Moved into damageEntity0(DamageSource, float)
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+ if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && !this.getEquipment(EnumItemSlot.HEAD).isEmpty()) {
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this.getEquipment(EnumItemSlot.HEAD).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
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f *= 0.75F;
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}
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- boolean flag = false;
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+ boolean flag = f > 0.0F && this.applyBlockingModifier(damagesource); // Copied from below
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float f2 = 0.0F;
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- if (f > 0.0F && this.applyBlockingModifier(damagesource)) {
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+ // CraftBukkit - Moved into damageEntity0(DamageSource, float)
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+ if (false && f > 0.0F && this.applyBlockingModifier(damagesource)) {
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this.damageShield(f);
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f2 = f;
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f = 0.0F;
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@@ -739,20 +941,39 @@
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if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
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if (f <= this.lastDamage) {
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+ this.forceExplosionKnockback = true; // CraftBukkit - SPIGOT-949 - for vanilla consistency, cooldown does not prevent explosion knockback
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return false;
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}
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- this.damageEntity0(damagesource, f - this.lastDamage);
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+ // CraftBukkit start
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+ if (!this.damageEntity0(damagesource, f - this.lastDamage)) {
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+ return false;
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+ }
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+ // CraftBukkit end
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this.lastDamage = f;
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flag1 = false;
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} else {
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+ // CraftBukkit start
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+ if (!this.damageEntity0(damagesource, f)) {
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+ return false;
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+ }
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this.lastDamage = f;
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this.noDamageTicks = this.maxNoDamageTicks;
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- this.damageEntity0(damagesource, f);
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+ // this.damageEntity0(damagesource, f);
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+ // CraftBukkit end
|
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this.aC = 10;
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this.hurtTicks = this.aC;
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}
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|
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+ // CraftBukkit start
|
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+ if (this instanceof EntityAnimal) {
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+ ((EntityAnimal) this).resetLove();
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+ if (this instanceof EntityTameableAnimal) {
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+ ((EntityTameableAnimal) this).getGoalSit().setSitting(false);
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+ }
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+ }
|
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+ // CraftBukkit end
|
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+
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this.aD = 0.0F;
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Entity entity1 = damagesource.getEntity();
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|
|
@@ -861,19 +1082,29 @@
|
|
EnumHand[] aenumhand = EnumHand.values();
|
|
int i = aenumhand.length;
|
|
|
|
+ // CraftBukkit start
|
|
+ ItemStack itemstack1 = ItemStack.a;
|
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for (int j = 0; j < i; ++j) {
|
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EnumHand enumhand = aenumhand[j];
|
|
- ItemStack itemstack1 = this.b(enumhand);
|
|
+ itemstack1 = this.b(enumhand);
|
|
|
|
if (itemstack1.getItem() == Items.TOTEM_OF_UNDYING) {
|
|
itemstack = itemstack1.cloneItemStack();
|
|
- itemstack1.subtract(1);
|
|
+ // itemstack1.subtract(1); // CraftBukkit
|
|
break;
|
|
}
|
|
}
|
|
|
|
- if (itemstack != null) {
|
|
- if (this instanceof EntityPlayer) {
|
|
+ EntityResurrectEvent event = new EntityResurrectEvent((LivingEntity) this.getBukkitEntity());
|
|
+ event.setCancelled(itemstack == null);
|
|
+ this.world.getServer().getPluginManager().callEvent(event);
|
|
+
|
|
+ if (!event.isCancelled()) {
|
|
+ if (!itemstack1.isEmpty()) {
|
|
+ itemstack1.subtract(1);
|
|
+ }
|
|
+ if (itemstack != null && this instanceof EntityPlayer) {
|
|
+ // CraftBukkit end
|
|
EntityPlayer entityplayer = (EntityPlayer) this;
|
|
|
|
entityplayer.b(StatisticList.ITEM_USED.b(Items.TOTEM_OF_UNDYING));
|
|
@@ -881,13 +1112,15 @@
|
|
}
|
|
|
|
this.setHealth(1.0F);
|
|
- this.removeAllEffects();
|
|
- this.addEffect(new MobEffect(MobEffects.REGENERATION, 900, 1));
|
|
- this.addEffect(new MobEffect(MobEffects.ABSORBTION, 100, 1));
|
|
+ // CraftBukkit start
|
|
+ this.removeAllEffects(org.bukkit.event.entity.EntityPotionEffectEvent.Cause.TOTEM);
|
|
+ this.addEffect(new MobEffect(MobEffects.REGENERATION, 900, 1), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.TOTEM);
|
|
+ this.addEffect(new MobEffect(MobEffects.ABSORBTION, 100, 1), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.TOTEM);
|
|
+ // CraftBukkit end
|
|
this.world.broadcastEntityEffect(this, (byte) 35);
|
|
}
|
|
|
|
- return itemstack != null;
|
|
+ return !event.isCancelled();
|
|
}
|
|
}
|
|
|
|
@@ -958,6 +1191,12 @@
|
|
boolean flag = this.lastDamageByPlayerTime > 0;
|
|
|
|
this.a(flag, i, damagesource);
|
|
+ // CraftBukkit start - Call death event
|
|
+ CraftEventFactory.callEntityDeathEvent(this, this.drops);
|
|
+ this.drops = new ArrayList<org.bukkit.inventory.ItemStack>();
|
|
+ } else {
|
|
+ CraftEventFactory.callEntityDeathEvent(this);
|
|
+ // CraftBukkit end
|
|
}
|
|
}
|
|
|
|
@@ -1047,8 +1286,13 @@
|
|
int i = MathHelper.f((f - 3.0F - f2) * f1);
|
|
|
|
if (i > 0) {
|
|
+ // CraftBukkit start
|
|
+ if (!this.damageEntity(DamageSource.FALL, (float) i)) {
|
|
+ return;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
this.a(this.m(i), 1.0F, 1.0F);
|
|
- this.damageEntity(DamageSource.FALL, (float) i);
|
|
+ // this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up
|
|
int j = MathHelper.floor(this.locX);
|
|
int k = MathHelper.floor(this.locY - 0.20000000298023224D);
|
|
int l = MathHelper.floor(this.locZ);
|
|
@@ -1075,7 +1319,7 @@
|
|
|
|
protected float applyArmorModifier(DamageSource damagesource, float f) {
|
|
if (!damagesource.ignoresArmor()) {
|
|
- this.damageArmor(f);
|
|
+ // this.damageArmor(f); // CraftBukkit - Moved into damageEntity0(DamageSource, float)
|
|
f = CombatMath.a(f, (float) this.getArmorStrength(), (float) this.getAttributeInstance(GenericAttributes.i).getValue());
|
|
}
|
|
|
|
@@ -1088,7 +1332,8 @@
|
|
} else {
|
|
int i;
|
|
|
|
- if (this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
|
+ // CraftBukkit - Moved to damageEntity0(DamageSource, float)
|
|
+ if (false && this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
|
i = (this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5;
|
|
int j = 25 - i;
|
|
float f1 = f * (float) j;
|
|
@@ -1119,28 +1364,168 @@
|
|
}
|
|
}
|
|
|
|
- protected void damageEntity0(DamageSource damagesource, float f) {
|
|
- if (!this.isInvulnerable(damagesource)) {
|
|
- f = this.applyArmorModifier(damagesource, f);
|
|
- f = this.applyMagicModifier(damagesource, f);
|
|
- float f1 = f;
|
|
+ // CraftBukkit start
|
|
+ protected boolean damageEntity0(final DamageSource damagesource, float f) { // void -> boolean, add final
|
|
+ if (!this.isInvulnerable(damagesource)) {
|
|
+ final boolean human = this instanceof EntityHuman;
|
|
+ float originalDamage = f;
|
|
+ Function<Double, Double> hardHat = new Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && !EntityLiving.this.getEquipment(EnumItemSlot.HEAD).isEmpty()) {
|
|
+ return -(f - (f * 0.75F));
|
|
+
|
|
+ }
|
|
+ return -0.0;
|
|
+ }
|
|
+ };
|
|
+ float hardHatModifier = hardHat.apply((double) f).floatValue();
|
|
+ f += hardHatModifier;
|
|
+
|
|
+ Function<Double, Double> blocking = new Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ return -((EntityLiving.this.applyBlockingModifier(damagesource)) ? f : 0.0);
|
|
+ }
|
|
+ };
|
|
+ float blockingModifier = blocking.apply((double) f).floatValue();
|
|
+ f += blockingModifier;
|
|
+
|
|
+ Function<Double, Double> armor = new Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ return -(f - EntityLiving.this.applyArmorModifier(damagesource, f.floatValue()));
|
|
+ }
|
|
+ };
|
|
+ float armorModifier = armor.apply((double) f).floatValue();
|
|
+ f += armorModifier;
|
|
+
|
|
+ Function<Double, Double> resistance = new Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
|
+ int i = (EntityLiving.this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5;
|
|
+ int j = 25 - i;
|
|
+ float f1 = f.floatValue() * (float) j;
|
|
+ return -(f - (f1 / 25.0F));
|
|
+ }
|
|
+ return -0.0;
|
|
+ }
|
|
+ };
|
|
+ float resistanceModifier = resistance.apply((double) f).floatValue();
|
|
+ f += resistanceModifier;
|
|
+
|
|
+ Function<Double, Double> magic = new Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ return -(f - EntityLiving.this.applyMagicModifier(damagesource, f.floatValue()));
|
|
+ }
|
|
+ };
|
|
+ float magicModifier = magic.apply((double) f).floatValue();
|
|
+ f += magicModifier;
|
|
+
|
|
+ Function<Double, Double> absorption = new Function<Double, Double>() {
|
|
+ @Override
|
|
+ public Double apply(Double f) {
|
|
+ return -(Math.max(f - Math.max(f - EntityLiving.this.getAbsorptionHearts(), 0.0F), 0.0F));
|
|
+ }
|
|
+ };
|
|
+ float absorptionModifier = absorption.apply((double) f).floatValue();
|
|
+
|
|
+ EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
|
|
+ if (event.isCancelled()) {
|
|
+ return false;
|
|
+ }
|
|
|
|
- f = Math.max(f - this.getAbsorptionHearts(), 0.0F);
|
|
- this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f));
|
|
- float f2 = f1 - f;
|
|
+ f = (float) event.getFinalDamage();
|
|
+
|
|
+ // Resistance
|
|
+ if (event.getDamage(DamageModifier.RESISTANCE) < 0) {
|
|
+ float f3 = (float) -event.getDamage(DamageModifier.RESISTANCE);
|
|
+ if (f3 > 0.0F && f3 < 3.4028235E37F) {
|
|
+ if (this instanceof EntityPlayer) {
|
|
+ ((EntityPlayer) this).a(StatisticList.DAMAGE_RESISTED, Math.round(f3 * 10.0F));
|
|
+ } else if (damagesource.getEntity() instanceof EntityPlayer) {
|
|
+ ((EntityPlayer) damagesource.getEntity()).a(StatisticList.DAMAGE_DEALT_RESISTED, Math.round(f3 * 10.0F));
|
|
+ }
|
|
+ }
|
|
+ }
|
|
|
|
+ // Apply damage to helmet
|
|
+ if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(EnumItemSlot.HEAD) != null) {
|
|
+ this.getEquipment(EnumItemSlot.HEAD).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this);
|
|
+ }
|
|
+
|
|
+ // Apply damage to armor
|
|
+ if (!damagesource.ignoresArmor()) {
|
|
+ float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
|
|
+ this.damageArmor(armorDamage);
|
|
+ }
|
|
+
|
|
+ // Apply blocking code // PAIL: steal from above
|
|
+ if (event.getDamage(DamageModifier.BLOCKING) < 0) {
|
|
+ this.world.broadcastEntityEffect(this, (byte) 29); // SPIGOT-4635 - shield damage sound
|
|
+ this.damageShield((float) -event.getDamage(DamageModifier.BLOCKING));
|
|
+ Entity entity = damagesource.j();
|
|
+
|
|
+ if (entity instanceof EntityLiving) {
|
|
+ this.c((EntityLiving) entity);
|
|
+ }
|
|
+ }
|
|
+
|
|
+ absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
|
|
+ this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F));
|
|
+ float f2 = absorptionModifier;
|
|
+
|
|
+ if (f2 > 0.0F && f2 < 3.4028235E37F && this instanceof EntityHuman) {
|
|
+ ((EntityHuman) this).a(StatisticList.DAMAGE_ABSORBED, Math.round(f2 * 10.0F));
|
|
+ }
|
|
if (f2 > 0.0F && f2 < 3.4028235E37F && damagesource.getEntity() instanceof EntityPlayer) {
|
|
((EntityPlayer) damagesource.getEntity()).a(StatisticList.DAMAGE_DEALT_ABSORBED, Math.round(f2 * 10.0F));
|
|
}
|
|
|
|
- if (f != 0.0F) {
|
|
+ if (f > 0 || !human) {
|
|
+ if (human) {
|
|
+ // PAIL: Be sure to drag all this code from the EntityHuman subclass each update.
|
|
+ ((EntityHuman) this).applyExhaustion(damagesource.getExhaustionCost());
|
|
+ if (f < 3.4028235E37F) {
|
|
+ ((EntityHuman) this).a(StatisticList.DAMAGE_TAKEN, Math.round(f * 10.0F));
|
|
+ }
|
|
+ }
|
|
+ // CraftBukkit end
|
|
float f3 = this.getHealth();
|
|
|
|
this.setHealth(f3 - f);
|
|
this.getCombatTracker().trackDamage(damagesource, f3, f);
|
|
- this.setAbsorptionHearts(this.getAbsorptionHearts() - f);
|
|
+ // CraftBukkit start
|
|
+ if (!human) {
|
|
+ this.setAbsorptionHearts(this.getAbsorptionHearts() - f);
|
|
+ }
|
|
+
|
|
+ return true;
|
|
+ } else {
|
|
+ // Duplicate triggers if blocking
|
|
+ if (event.getDamage(DamageModifier.BLOCKING) < 0) {
|
|
+ if (this instanceof EntityPlayer) {
|
|
+ CriterionTriggers.h.a((EntityPlayer) this, damagesource, f, originalDamage, true);
|
|
+ f2 = (float) -event.getDamage(DamageModifier.BLOCKING);
|
|
+ if (f2 > 0.0F && f2 < 3.4028235E37F) {
|
|
+ ((EntityPlayer) this).a(StatisticList.DAMAGE_BLOCKED_BY_SHIELD, Math.round(originalDamage * 10.0F));
|
|
+ }
|
|
+ }
|
|
+
|
|
+ if (damagesource.getEntity() instanceof EntityPlayer) {
|
|
+ CriterionTriggers.g.a((EntityPlayer) damagesource.getEntity(), this, damagesource, f, originalDamage, true);
|
|
+ }
|
|
+
|
|
+ return false;
|
|
+ } else {
|
|
+ return originalDamage > 0;
|
|
+ }
|
|
+ // CraftBukkit end
|
|
}
|
|
}
|
|
+ return false; // CraftBukkit
|
|
}
|
|
|
|
public CombatTracker getCombatTracker() {
|
|
@@ -1207,6 +1592,7 @@
|
|
public AttributeMapBase getAttributeMap() {
|
|
if (this.attributeMap == null) {
|
|
this.attributeMap = new AttributeMapServer();
|
|
+ this.craftAttributes = new CraftAttributeMap(attributeMap); // CraftBukkit
|
|
}
|
|
|
|
return this.attributeMap;
|
|
@@ -1509,6 +1895,7 @@
|
|
}
|
|
|
|
if (this.onGround && !this.world.isClientSide) {
|
|
+ if (getFlag(7) && !CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) // CraftBukkit
|
|
this.setFlag(7, false);
|
|
}
|
|
} else {
|
|
@@ -1907,6 +2294,7 @@
|
|
}
|
|
|
|
if (!this.world.isClientSide) {
|
|
+ if (flag != this.getFlag(7) && !CraftEventFactory.callToggleGlideEvent(this, flag).isCancelled()) // CraftBukkit
|
|
this.setFlag(7, flag);
|
|
}
|
|
|
|
@@ -2034,11 +2422,11 @@
|
|
}
|
|
|
|
public boolean isInteractable() {
|
|
- return !this.dead;
|
|
+ return !this.dead && this.collides; // CraftBukkit
|
|
}
|
|
|
|
public boolean isCollidable() {
|
|
- return this.isAlive() && !this.z_();
|
|
+ return this.isAlive() && !this.z_() && this.collides; // CraftBukkit
|
|
}
|
|
|
|
protected void aA() {
|
|
@@ -2198,7 +2586,27 @@
|
|
protected void q() {
|
|
if (!this.activeItem.isEmpty() && this.isHandRaised()) {
|
|
this.b(this.activeItem, 16);
|
|
- this.a(this.cU(), this.activeItem.a(this.world, this));
|
|
+ // CraftBukkit start - fire PlayerItemConsumeEvent
|
|
+ ItemStack itemstack;
|
|
+ if (this instanceof EntityPlayer) {
|
|
+ org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.activeItem);
|
|
+ PlayerItemConsumeEvent event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem);
|
|
+ world.getServer().getPluginManager().callEvent(event);
|
|
+
|
|
+ if (event.isCancelled()) {
|
|
+ // Update client
|
|
+ ((EntityPlayer) this).getBukkitEntity().updateInventory();
|
|
+ ((EntityPlayer) this).getBukkitEntity().updateScaledHealth();
|
|
+ return;
|
|
+ }
|
|
+
|
|
+ itemstack = (craftItem.equals(event.getItem())) ? this.activeItem.a(this.world, this) : CraftItemStack.asNMSCopy(event.getItem()).a(world, this);
|
|
+ } else {
|
|
+ itemstack = this.activeItem.a(this.world, this);
|
|
+ }
|
|
+
|
|
+ this.a(this.cU(), itemstack);
|
|
+ // CraftBukkit end
|
|
this.da();
|
|
}
|
|
|
|
@@ -2277,10 +2685,18 @@
|
|
}
|
|
|
|
if (flag1) {
|
|
- this.enderTeleportTo(this.locX, this.locY, this.locZ);
|
|
- if (world.getCubes(this, this.getBoundingBox()) && !world.containsLiquid(this.getBoundingBox())) {
|
|
- flag = true;
|
|
+ // CraftBukkit start - Teleport event
|
|
+ // this.enderTeleportTo(this.locX, this.locY, this.locZ);
|
|
+ EntityTeleportEvent teleport = new EntityTeleportEvent(this.getBukkitEntity(), new Location(this.world.getWorld(), d3, d4, d5), new Location(this.world.getWorld(), this.locX, this.locY, this.locZ));
|
|
+ this.world.getServer().getPluginManager().callEvent(teleport);
|
|
+ if (!teleport.isCancelled()) {
|
|
+ Location to = teleport.getTo();
|
|
+ this.enderTeleportTo(to.getX(), to.getY(), to.getZ());
|
|
+ if (world.getCubes((Entity) this, this.getBoundingBox()) && !world.containsLiquid(this.getBoundingBox())) {
|
|
+ flag = true;
|
|
+ }
|
|
}
|
|
+ // CraftBukkit end
|
|
}
|
|
}
|
|
|