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improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
23 lines
1.1 KiB
Diff
23 lines
1.1 KiB
Diff
From 4cb8376b3a308bd9466db6835ab58acd7326453f Mon Sep 17 00:00:00 2001
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From: Michael Himing <mhiming@gmail.com>
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Date: Sun, 8 Jan 2017 18:50:35 +1100
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Subject: [PATCH] Fix block break desync
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index dc1f4f4e11..5f1d9cd40e 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -1159,6 +1159,8 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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double d3 = d0 * d0 + d1 * d1 + d2 * d2;
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if (d3 > 36.0D) {
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+ if (worldserver.isChunkLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4, true)) // Paper - Fix block break desync - Don't send for unloaded chunks
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+ this.sendPacket(new PacketPlayOutBlockChange(worldserver, blockposition)); // Paper - Fix block break desync
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return;
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} else if (blockposition.getY() >= this.minecraftServer.getMaxBuildHeight()) {
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return;
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--
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2.19.0
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