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improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
42 lines
1.9 KiB
Diff
42 lines
1.9 KiB
Diff
From ab27cd2f822ead83bcbb5e058b2dd23b2d0942d1 Mon Sep 17 00:00:00 2001
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From: Brokkonaut <hannos17@gmx.de>
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Date: Sat, 14 Apr 2018 20:20:46 +0200
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Subject: [PATCH] Configurable sprint interruption on attack
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If the sprint interruption is disabled players continue sprinting when they attack entities.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 02c52958c8..fe56f01035 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -409,4 +409,9 @@ public class PaperWorldConfig {
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private void squidMaxSpawnHeight() {
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squidMaxSpawnHeight = getDouble("squid-spawn-height.maximum", 0.0D);
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}
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+
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+ public boolean disableSprintInterruptionOnAttack;
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+ private void disableSprintInterruptionOnAttack() {
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+ disableSprintInterruptionOnAttack = getBoolean("game-mechanics.disable-sprint-interruption-on-attack", false);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 5975578b38..5e13cb0640 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -1088,7 +1088,11 @@ public abstract class EntityHuman extends EntityLiving {
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this.motX *= 0.6D;
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this.motZ *= 0.6D;
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- this.setSprinting(false);
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+ // Paper start - Configuration option to disable automatic sprint interruption
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+ if (!world.paperConfig.disableSprintInterruptionOnAttack) {
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+ this.setSprinting(false);
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+ }
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+ // Paper end
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}
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if (flag3) {
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--
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2.19.0
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