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improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
33 lines
1.8 KiB
Diff
33 lines
1.8 KiB
Diff
From 9e35ddf0782e89383c33333b36d2640d7cf216ce Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <Blake.Galbreath@GMail.com>
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Date: Sat, 21 Jul 2018 01:59:59 -0500
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Subject: [PATCH] PlayerElytraBoostEvent
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diff --git a/src/main/java/net/minecraft/server/ItemFireworks.java b/src/main/java/net/minecraft/server/ItemFireworks.java
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index d971bbc76c..4ce9c60895 100644
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--- a/src/main/java/net/minecraft/server/ItemFireworks.java
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+++ b/src/main/java/net/minecraft/server/ItemFireworks.java
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@@ -28,9 +28,15 @@ public class ItemFireworks extends Item {
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if (!world.isClientSide) {
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EntityFireworks entityfireworks = new EntityFireworks(world, itemstack, entityhuman);
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entityfireworks.spawningEntity = entityhuman.getUniqueID(); // Paper
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- world.addEntity(entityfireworks);
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- if (!entityhuman.abilities.canInstantlyBuild) {
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- itemstack.subtract(1);
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+ // Paper start
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+ com.destroystokyo.paper.event.player.PlayerElytraBoostEvent event = new com.destroystokyo.paper.event.player.PlayerElytraBoostEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack), (org.bukkit.entity.Firework) entityfireworks.getBukkitEntity());
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+ if (event.callEvent() && world.addEntity(entityfireworks)) {
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+ if (event.shouldConsume() && !entityhuman.abilities.canInstantlyBuild) {
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+ itemstack.subtract(1);
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+ } else ((EntityPlayer) entityhuman).getBukkitEntity().updateInventory();
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+ } else if (entityhuman instanceof EntityPlayer) {
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+ ((EntityPlayer) entityhuman).getBukkitEntity().updateInventory();
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+ // Paper end
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}
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}
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--
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2.19.0
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