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This patch appears to be no longer relevant, and is seemingly a leading cause of datapack performance being horrific
23 lines
1023 B
Diff
23 lines
1023 B
Diff
From 38a8f92216b4bce9bd7f01290af138cb0e76aae2 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Tue, 24 Dec 2019 00:35:42 +0000
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Subject: [PATCH] PlayerDeathEvent#shouldDropExperience
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 69a422890..e7bfbc330 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -645,7 +645,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.releaseShoulderEntities();
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// SPIGOT-5478 must be called manually now
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- this.dropExperience();
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+ if (event.shouldDropExperience()) this.dropExperience(); // Paper - tie to event
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// we clean the player's inventory after the EntityDeathEvent is called so plugins can get the exact state of the inventory.
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if (!event.getKeepInventory()) {
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// Paper start - replace logic
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--
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2.25.1
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