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https://github.com/PaperMC/Paper.git
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46 lines
2.3 KiB
Diff
46 lines
2.3 KiB
Diff
--- a/net/minecraft/server/ItemFlintAndSteel.java
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+++ b/net/minecraft/server/ItemFlintAndSteel.java
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@@ -1,5 +1,10 @@
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package net.minecraft.server;
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+// CraftBukkit start
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+import org.bukkit.craftbukkit.block.CraftBlockState;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+// CraftBukkit end
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+
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public class ItemFlintAndSteel extends Item {
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public ItemFlintAndSteel() {
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@@ -9,13 +14,31 @@
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}
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public boolean interactWith(ItemStack itemstack, EntityHuman entityhuman, World world, BlockPosition blockposition, EnumDirection enumdirection, float f, float f1, float f2) {
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+ BlockPosition clicked = blockposition; // CraftBukkit
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blockposition = blockposition.shift(enumdirection);
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if (!entityhuman.a(blockposition, enumdirection, itemstack)) {
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return false;
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} else {
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if (world.getType(blockposition).getBlock().getMaterial() == Material.AIR) {
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+ // CraftBukkit start - Store the clicked block
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+ if (CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), org.bukkit.event.block.BlockIgniteEvent.IgniteCause.FLINT_AND_STEEL, entityhuman).isCancelled()) {
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+ itemstack.damage(1, entityhuman);
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+ return false;
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+ }
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+
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+ CraftBlockState blockState = CraftBlockState.getBlockState(world, blockposition.getX(), blockposition.getY(), blockposition.getZ());
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+ // CraftBukkit end
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world.makeSound((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D, "fire.ignite", 1.0F, ItemFlintAndSteel.g.nextFloat() * 0.4F + 0.8F);
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world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
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+
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+ // CraftBukkit start
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+ org.bukkit.event.block.BlockPlaceEvent placeEvent = CraftEventFactory.callBlockPlaceEvent(world, entityhuman, blockState, clicked.getX(), clicked.getY(), clicked.getZ());
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+
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+ if (placeEvent.isCancelled() || !placeEvent.canBuild()) {
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+ placeEvent.getBlockPlaced().setTypeIdAndData(0, (byte) 0, false);
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+ return false;
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+ }
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+ // CraftBukkit end
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}
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itemstack.damage(1, entityhuman);
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