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2fa8efce9b
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 82af5dc6 SPIGOT-7396: Add PlayerSignOpenEvent 3f0281ca SPIGOT-7063, PR-763: Add DragonBattle#initiateRespawn with custom EnderCrystals f83c8df4 PR-873: Add PlayerRecipeBookClickEvent 14560d39 SPIGOT-7435: Add TeleportCause#EXIT_BED 2cc6db92 SPIGOT-7422, PR-887: Add API to set sherds on decorated pots 36022f02 PR-883: Add ItemFactory#getSpawnEgg 12eb5c46 PR-881: Update Scoreboard Javadocs, remove explicit exception throwing f6d8d44a PR-882: Add modern time API methods to ban API 21a7b710 Upgrade some Maven plugins to reduce warnings 11fd1225 PR-886: Deprecate the SmithingRecipe constructor as it now does nothing dbd1761d SPIGOT-7406: Improve documentation for getDragonBattle CraftBukkit Changes: d548daac2 SPIGOT-7446: BlockState#update not updating a spawner's type to null 70e0bc050 SPIGOT-7447: Fix --forceUpgrade 6752f1d63 SPIGOT-7396: Add PlayerSignOpenEvent 847b4cad5 SPIGOT-7063, PR-1071: Add DragonBattle#initiateRespawn with custom EnderCrystals c335a555f PR-1212: Add PlayerRecipeBookClickEvent 4be756ecb SPIGOT-7445: Fix opening smithing inventory db70bd6ed SPIGOT-7441: Fix issue placing certain items in creative/op f7fa6d993 SPIGOT-7435: Add TeleportCause#EXIT_BED b435e8e8d SPIGOT-7349: Player#setDisplayName not working when message/format unmodified a2fafdd1d PR-1232: Re-add fix for player rotation 7cf863de1 PR-1233: Remove some old MC bug fixes now fixed in vanilla 08ec344ad Fix ChunkGenerator#generateCaves never being called 5daeb502a SPIGOT-7422, PR-1228: Add API to set sherds on decorated pots 52faa6b32 PR-1224: Add ItemFactory#getSpawnEgg 01cae71b7 SPIGOT-7429: Fix LEFT_CLICK_AIR not working for passable entities and spectators a94277a18 PR-1223: Remove non-existent scoreboard display name/prefix/suffix limits 36b107660 PR-1225: Add modern time API methods to ban API 59ead25bc Upgrade some Maven plugins to reduce warnings 202fc5c4e Increase outdated build delay ce545de57 SPIGOT-7398: TextDisplay#setInterpolationDuration incorrectly updates the line width Spigot Changes: b41c46db Rebuild patches 3374045a SPIGOT-7431: Fix EntityMountEvent returning opposite entities 0ca4eb66 Rebuild patches
93 lines
6.3 KiB
Diff
93 lines
6.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 17 May 2020 23:47:33 -0700
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Subject: [PATCH] Fix for large move vectors crashing server
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Check movement distance also based on current position.
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diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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index 4341fdd364194690a4f2329bbf4415c455a144bf..7d70b03b7b5e283ce5cbeb99d2cb61a48cc70932 100644
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--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
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@@ -569,9 +569,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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if (entity != this.player && entity.getControllingPassenger() == this.player && entity == this.lastVehicle) {
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ServerLevel worldserver = this.player.serverLevel();
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- double d0 = entity.getX();
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- double d1 = entity.getY();
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- double d2 = entity.getZ();
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+ double d0 = entity.getX();final double fromX = d0; // Paper - OBFHELPER
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+ double d1 = entity.getY();final double fromY = d1; // Paper - OBFHELPER
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+ double d2 = entity.getZ();final double fromZ = d2; // Paper - OBFHELPER
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double d3 = ServerGamePacketListenerImpl.clampHorizontal(packet.getX()); final double toX = d3; // Paper - OBFHELPER
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double d4 = ServerGamePacketListenerImpl.clampVertical(packet.getY()); final double toY = d4; // Paper - OBFHELPER
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double d5 = ServerGamePacketListenerImpl.clampHorizontal(packet.getZ()); final double toZ = d5; // Paper - OBFHELPER
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@@ -581,8 +581,19 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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double d7 = d4 - this.vehicleFirstGoodY;
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double d8 = d5 - this.vehicleFirstGoodZ;
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double d9 = entity.getDeltaMovement().lengthSqr();
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- double d10 = d6 * d6 + d7 * d7 + d8 * d8;
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-
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+ // Paper start - fix large move vectors killing the server
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+ double currDeltaX = toX - fromX;
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+ double currDeltaY = toY - fromY;
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+ double currDeltaZ = toZ - fromZ;
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+ double d10 = Math.max(d6 * d6 + d7 * d7 + d8 * d8, (currDeltaX * currDeltaX + currDeltaY * currDeltaY + currDeltaZ * currDeltaZ) - 1);
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+ // Paper end - fix large move vectors killing the server
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+
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+ // Paper start - fix large move vectors killing the server
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+ double otherFieldX = d3 - this.vehicleLastGoodX;
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+ double otherFieldY = d4 - this.vehicleLastGoodY - 1.0E-6D;
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+ double otherFieldZ = d5 - this.vehicleLastGoodZ;
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+ d10 = Math.max(d10, (otherFieldX * otherFieldX + otherFieldY * otherFieldY + otherFieldZ * otherFieldZ) - 1);
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+ // Paper end - fix large move vectors killing the server
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// CraftBukkit start - handle custom speeds and skipped ticks
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this.allowedPlayerTicks += (System.currentTimeMillis() / 50) - this.lastTick;
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@@ -628,9 +639,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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boolean flag = worldserver.noCollision(entity, entity.getBoundingBox().deflate(0.0625D));
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- d6 = d3 - this.vehicleLastGoodX;
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- d7 = d4 - this.vehicleLastGoodY - 1.0E-6D;
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- d8 = d5 - this.vehicleLastGoodZ;
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+ d6 = d3 - this.vehicleLastGoodX; // Paper - diff on change, used for checking large move vectors above
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+ d7 = d4 - this.vehicleLastGoodY - 1.0E-6D; // Paper - diff on change, used for checking large move vectors above
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+ d8 = d5 - this.vehicleLastGoodZ; // Paper - diff on change, used for checking large move vectors above
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boolean flag1 = entity.verticalCollisionBelow;
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if (entity instanceof LivingEntity) {
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@@ -1353,7 +1364,18 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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double d7 = d1 - this.firstGoodY;
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double d8 = d2 - this.firstGoodZ;
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double d9 = this.player.getDeltaMovement().lengthSqr();
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- double d10 = d6 * d6 + d7 * d7 + d8 * d8;
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+ // Paper start - fix large move vectors killing the server
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+ double currDeltaX = toX - prevX;
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+ double currDeltaY = toY - prevY;
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+ double currDeltaZ = toZ - prevZ;
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+ double d10 = Math.max(d6 * d6 + d7 * d7 + d8 * d8, (currDeltaX * currDeltaX + currDeltaY * currDeltaY + currDeltaZ * currDeltaZ) - 1);
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+ // Paper end - fix large move vectors killing the server
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+ // Paper start - fix large move vectors killing the server
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+ double otherFieldX = d0 - this.lastGoodX;
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+ double otherFieldY = d1 - this.lastGoodY;
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+ double otherFieldZ = d2 - this.lastGoodZ;
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+ d10 = Math.max(d10, (otherFieldX * otherFieldX + otherFieldY * otherFieldY + otherFieldZ * otherFieldZ) - 1);
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+ // Paper end - fix large move vectors killing the server
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if (this.player.isSleeping()) {
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if (d10 > 1.0D) {
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@@ -1405,9 +1427,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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AABB axisalignedbb = this.player.getBoundingBox();
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- d6 = d0 - this.lastGoodX;
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- d7 = d1 - this.lastGoodY;
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- d8 = d2 - this.lastGoodZ;
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+ d6 = d0 - this.lastGoodX; // Paper - diff on change, used for checking large move vectors above
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+ d7 = d1 - this.lastGoodY; // Paper - diff on change, used for checking large move vectors above
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+ d8 = d2 - this.lastGoodZ; // Paper - diff on change, used for checking large move vectors above
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boolean flag = d7 > 0.0D;
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if (this.player.onGround() && !packet.isOnGround() && flag) {
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