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It appears to cause visual glitching issues with certain TNT entities fired from cannons. TileEntity tick capping has already been removed for some time, Entity tick capping removal is new to this patch.
39 lines
1.4 KiB
Diff
39 lines
1.4 KiB
Diff
From eb06b41aca9e0fd4e2a19ba874b072216268aef2 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Thu, 6 Nov 2014 18:29:20 -0600
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Subject: [PATCH] Add async chunk load API
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index db0697b..dc45452 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -121,6 +121,24 @@ public class CraftWorld implements World {
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}
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}
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+ // PaperSpigot start - Async chunk load API
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+ public void getChunkAtAsync(final int x, final int z, final ChunkLoadCallback callback) {
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+ final ChunkProviderServer cps = this.world.chunkProviderServer;
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+ cps.getChunkAt(x, z, new Runnable() {
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+ @Override
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+ public void run() {
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+ callback.onLoad(cps.getChunkAt(x, z).bukkitChunk);
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+ }
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+ });
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+ }
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+ public void getChunkAtAsync(Block block, ChunkLoadCallback callback) {
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+ getChunkAtAsync(block.getX() >> 4, block.getZ() >> 4, callback);
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+ }
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+ public void getChunkAtAsync(Location location, ChunkLoadCallback callback) {
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+ getChunkAtAsync(location.getBlockX() >> 4, location.getBlockZ() >> 4, callback);
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+ }
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+ // PaperSpigot end
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+
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public Chunk getChunkAt(int x, int z) {
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return this.world.chunkProviderServer.getChunkAt(x, z).bukkitChunk;
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}
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--
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2.4.1.windows.1
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