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This is a pretty tiny update with very little changed. Recommended to update from 1.16.2 ASAP as 1.16.2 is now no longer supported. Plugins should mostly remain working as the NMS revision did not change.
43 lines
1.7 KiB
Diff
43 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 22 Mar 2016 00:33:47 -0400
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Subject: [PATCH] Use a Shared Random for Entities
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Reduces memory usage and provides ensures more randomness, Especially since a lot of garbage entity objects get created.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index 7876feb489a99286137c0608504d643c3319f1f2..268aca49b98ba02c25fde588240c4ddc19a5fe00 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -58,6 +58,21 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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return tag.hasKey("Bukkit.updateLevel") && tag.getInt("Bukkit.updateLevel") >= level;
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}
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+ // Paper start
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+ public static Random SHARED_RANDOM = new Random() {
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+ private boolean locked = false;
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+ @Override
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+ public synchronized void setSeed(long seed) {
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+ if (locked) {
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+ LogManager.getLogger().error("Ignoring setSeed on Entity.SHARED_RANDOM", new Throwable());
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+ } else {
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+ super.setSeed(seed);
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+ locked = true;
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+ }
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+ }
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+ };
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+ // Paper end
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+
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private CraftEntity bukkitEntity;
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public CraftEntity getBukkitEntity() {
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@@ -186,7 +201,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
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this.x = Vec3D.ORIGIN;
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this.am = 1.0F;
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this.an = 1.0F;
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- this.random = new Random();
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+ this.random = SHARED_RANDOM; // Paper
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this.fireTicks = -this.getMaxFireTicks();
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this.M = new Object2DoubleArrayMap(2);
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this.justCreated = true;
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