mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-07 11:20:01 +01:00
7f85940143
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 58ce1b0f Improve compatibility of new DamageSource API
63 lines
2.7 KiB
Diff
63 lines
2.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Mariell Hoversholm <proximyst@proximyst.com>
|
|
Date: Sun, 24 Oct 2021 16:19:26 -0400
|
|
Subject: [PATCH] Add Raw Byte Entity Serialization
|
|
|
|
|
|
diff --git a/src/main/java/org/bukkit/UnsafeValues.java b/src/main/java/org/bukkit/UnsafeValues.java
|
|
index 434fde52986ba07d7209ff47483f74fe31e8ebe7..0c7204e390f44b649fc26cd46152abeb2ad2d670 100644
|
|
--- a/src/main/java/org/bukkit/UnsafeValues.java
|
|
+++ b/src/main/java/org/bukkit/UnsafeValues.java
|
|
@@ -156,6 +156,14 @@ public interface UnsafeValues {
|
|
|
|
ItemStack deserializeItem(byte[] data);
|
|
|
|
+ byte[] serializeEntity(org.bukkit.entity.Entity entity);
|
|
+
|
|
+ default org.bukkit.entity.Entity deserializeEntity(byte[] data, World world) {
|
|
+ return deserializeEntity(data, world, false);
|
|
+ }
|
|
+
|
|
+ org.bukkit.entity.Entity deserializeEntity(byte[] data, World world, boolean preserveUUID);
|
|
+
|
|
/**
|
|
* Creates and returns the next EntityId available.
|
|
* <p>
|
|
diff --git a/src/main/java/org/bukkit/entity/Entity.java b/src/main/java/org/bukkit/entity/Entity.java
|
|
index d68ccecaadcf7a906058e66a750f4cfce5dd7b3f..2e2c8d7d2e2c27e2f1264a267d589b2c790f366b 100644
|
|
--- a/src/main/java/org/bukkit/entity/Entity.java
|
|
+++ b/src/main/java/org/bukkit/entity/Entity.java
|
|
@@ -891,5 +891,32 @@ public interface Entity extends Metadatable, CommandSender, Nameable, Persistent
|
|
*/
|
|
@Deprecated
|
|
@NotNull Set<Player> getTrackedPlayers();
|
|
+
|
|
+ /**
|
|
+ * Spawns the entity in the world at the given {@link Location} with the default spawn reason.
|
|
+ * <p>
|
|
+ * This will not spawn the entity if the entity is already spawned or has previously been despawned.
|
|
+ * <p>
|
|
+ * Also, this method will fire the same events as a normal entity spawn.
|
|
+ *
|
|
+ * @param location The location to spawn the entity at.
|
|
+ * @return Whether the entity was successfully spawned.
|
|
+ */
|
|
+ public default boolean spawnAt(@NotNull Location location) {
|
|
+ return spawnAt(location, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT);
|
|
+ }
|
|
+
|
|
+ /**
|
|
+ * Spawns the entity in the world at the given {@link Location} with the reason given.
|
|
+ * <p>
|
|
+ * This will not spawn the entity if the entity is already spawned or has previously been despawned.
|
|
+ * <p>
|
|
+ * Also, this method will fire the same events as a normal entity spawn.
|
|
+ *
|
|
+ * @param location The location to spawn the entity at.
|
|
+ * @param reason The reason for the entity being spawned.
|
|
+ * @return Whether the entity was successfully spawned.
|
|
+ */
|
|
+ public boolean spawnAt(@NotNull Location location, @NotNull org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason reason);
|
|
// Paper end
|
|
}
|