Paper/patches/server/0636-Add-cause-to-Weather-ThunderChangeEvents.patch

119 lines
6.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 2 Dec 2020 18:23:26 -0800
Subject: [PATCH] Add cause to Weather/ThunderChangeEvents
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index dc3c519542e40a9645fd21cc91bbebc5e1285e3a..8a18b41bba88c8fd75bc08576a8f01b7967dbda5 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -531,8 +531,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.serverLevelData.setClearWeatherTime(clearDuration);
this.serverLevelData.setRainTime(rainDuration);
this.serverLevelData.setThunderTime(rainDuration);
- this.serverLevelData.setRaining(raining);
- this.serverLevelData.setThundering(thundering);
+ this.serverLevelData.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.COMMAND); // Paper
+ this.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.COMMAND); // Paper
}
@Override
@@ -927,8 +927,8 @@ public class ServerLevel extends Level implements WorldGenLevel {
this.serverLevelData.setThunderTime(j);
this.serverLevelData.setRainTime(k);
this.serverLevelData.setClearWeatherTime(i);
- this.serverLevelData.setThundering(flag1);
- this.serverLevelData.setRaining(flag2);
+ this.serverLevelData.setThundering(flag1, org.bukkit.event.weather.ThunderChangeEvent.Cause.NATURAL); // Paper
+ this.serverLevelData.setRaining(flag2, org.bukkit.event.weather.WeatherChangeEvent.Cause.NATURAL); // Paper
}
this.oThunderLevel = this.thunderLevel;
@@ -994,14 +994,14 @@ public class ServerLevel extends Level implements WorldGenLevel {
private void resetWeatherCycle() {
// CraftBukkit start
- this.serverLevelData.setRaining(false);
+ this.serverLevelData.setRaining(false, org.bukkit.event.weather.WeatherChangeEvent.Cause.SLEEP); // Paper - when passing the night
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
if (!this.serverLevelData.isRaining()) {
this.serverLevelData.setRainTime(0);
}
// CraftBukkit end
- this.serverLevelData.setThundering(false);
+ this.serverLevelData.setThundering(false, org.bukkit.event.weather.ThunderChangeEvent.Cause.SLEEP); // Paper - when passing the night
// CraftBukkit start
// If we stop due to everyone sleeping we should reset the weather duration to some other random value.
// Not that everyone ever manages to get the whole server to sleep at the same time....
diff --git a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
index a85e81d3128b7cb45d3b611728dcc5b3c3105f6d..e37d687c9c5b8482fe053e18c7dd38a174800b19 100644
--- a/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
+++ b/src/main/java/net/minecraft/world/level/storage/PrimaryLevelData.java
@@ -351,6 +351,11 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
@Override
public void setThundering(boolean thundering) {
+ // Paper start
+ this.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.UNKNOWN);
+ }
+ public void setThundering(boolean thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause cause) {
+ // Paper end
// CraftBukkit start
if (this.thundering == thundering) {
return;
@@ -358,7 +363,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
if (world != null) {
- ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering);
+ ThunderChangeEvent thunder = new ThunderChangeEvent(world, thundering, cause); // Paper
Bukkit.getServer().getPluginManager().callEvent(thunder);
if (thunder.isCancelled()) {
return;
@@ -385,6 +390,12 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
@Override
public void setRaining(boolean raining) {
+ // Paper start
+ this.setRaining(raining, org.bukkit.event.weather.WeatherChangeEvent.Cause.UNKNOWN);
+ }
+
+ public void setRaining(boolean raining, org.bukkit.event.weather.WeatherChangeEvent.Cause cause) {
+ // Paper end
// CraftBukkit start
if (this.raining == raining) {
return;
@@ -392,7 +403,7 @@ public class PrimaryLevelData implements ServerLevelData, WorldData {
org.bukkit.World world = Bukkit.getWorld(this.getLevelName());
if (world != null) {
- WeatherChangeEvent weather = new WeatherChangeEvent(world, raining);
+ WeatherChangeEvent weather = new WeatherChangeEvent(world, raining, cause); // Paper
Bukkit.getServer().getPluginManager().callEvent(weather);
if (weather.isCancelled()) {
return;
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index c801ba30f7d5fc891adc3dad7ee8e2d78e7ac359..b1382dab98963b362c49d2e8f1a97177eadeb22d 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1184,7 +1184,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setStorm(boolean hasStorm) {
- world.levelData.setRaining(hasStorm);
+ world.serverLevelData.setRaining(hasStorm, org.bukkit.event.weather.WeatherChangeEvent.Cause.PLUGIN); // Paper
this.setWeatherDuration(0); // Reset weather duration (legacy behaviour)
this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
}
@@ -1206,7 +1206,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
@Override
public void setThundering(boolean thundering) {
- world.serverLevelData.setThundering(thundering);
+ world.serverLevelData.setThundering(thundering, org.bukkit.event.weather.ThunderChangeEvent.Cause.PLUGIN); // Paper
this.setThunderDuration(0); // Reset weather duration (legacy behaviour)
this.setClearWeatherDuration(0); // Reset clear weather duration (reset "/weather clear" commands)
}