Paper/patches/server/0897-Add-NamespacedKey-biome-methods.patch
2022-11-22 20:53:50 -08:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Josh Roy <10731363+JRoy@users.noreply.github.com>
Date: Sun, 14 Aug 2022 12:23:11 -0400
Subject: [PATCH] Add NamespacedKey biome methods
Co-authored-by: Thonk <30448663+ExcessiveAmountsOfZombies@users.noreply.github.com>
diff --git a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
index 747a6bfdf5555d82a07e55e600ae59d8172704bf..db8b186ef6586bcb9887bc3f3a94d43417eddbac 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/CraftMagicNumbers.java
@@ -609,6 +609,19 @@ public final class CraftMagicNumbers implements UnsafeValues {
Preconditions.checkArgument(material.isBlock(), material + " is not a block");
return getBlock(material).hasCollision;
}
+
+ @Override
+ public org.bukkit.NamespacedKey getBiomeKey(org.bukkit.RegionAccessor accessor, int x, int y, int z) {
+ org.bukkit.craftbukkit.CraftRegionAccessor cra = (org.bukkit.craftbukkit.CraftRegionAccessor) accessor;
+ return org.bukkit.craftbukkit.util.CraftNamespacedKey.fromMinecraft(cra.getHandle().registryAccess().registryOrThrow(net.minecraft.core.Registry.BIOME_REGISTRY).getKey(cra.getHandle().getBiome(new net.minecraft.core.BlockPos(x, y, z)).value()));
+ }
+
+ @Override
+ public void setBiomeKey(org.bukkit.RegionAccessor accessor, int x, int y, int z, org.bukkit.NamespacedKey biomeKey) {
+ org.bukkit.craftbukkit.CraftRegionAccessor cra = (org.bukkit.craftbukkit.CraftRegionAccessor) accessor;
+ net.minecraft.core.Holder<net.minecraft.world.level.biome.Biome> biomeBase = cra.getHandle().registryAccess().registryOrThrow(net.minecraft.core.Registry.BIOME_REGISTRY).getHolderOrThrow(net.minecraft.resources.ResourceKey.create(net.minecraft.core.Registry.BIOME_REGISTRY, org.bukkit.craftbukkit.util.CraftNamespacedKey.toMinecraft(biomeKey)));
+ cra.setBiome(x, y, z, biomeBase);
+ }
// Paper end
/**