Paper/Spigot-Server-Patches/0092-EntityRegainHealthEvent-isFastRegen-API.patch
Riley Park 4e958e229f
We're going on an Adventure! (#4842)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: zml <zml@stellardrift.ca>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
2021-02-21 20:45:33 +01:00

43 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Fri, 22 Apr 2016 01:43:11 -0500
Subject: [PATCH] EntityRegainHealthEvent isFastRegen API
Don't even get me started
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index d20f405287fb25fd4b221345b0845a0c6713298e..cda084e6fe8f4f5dcd8c0b13bd07326db2ca7c59 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -1037,10 +1037,16 @@ public abstract class EntityLiving extends Entity {
}
public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
+ // Paper start - Forward
+ heal(f, regainReason, false);
+ }
+
+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason, boolean isFastRegen) {
+ // Paper end
float f1 = this.getHealth();
if (f1 > 0.0F) {
- EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason, isFastRegen); // Paper
// Suppress during worldgen
if (this.valid) {
this.world.getServer().getPluginManager().callEvent(event);
diff --git a/src/main/java/net/minecraft/server/FoodMetaData.java b/src/main/java/net/minecraft/server/FoodMetaData.java
index 2476e48fba4ec511c78c54e48afe328bac1dd30c..a41aa02c432097feb570447bd08757d3dde9fc8b 100644
--- a/src/main/java/net/minecraft/server/FoodMetaData.java
+++ b/src/main/java/net/minecraft/server/FoodMetaData.java
@@ -69,7 +69,7 @@ public class FoodMetaData {
if (this.foodTickTimer >= 10) {
float f = Math.min(this.saturationLevel, 6.0F);
- entityhuman.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason
+ entityhuman.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen
this.a(f);
this.foodTickTimer = 0;
}