Paper/patches/server/0270-Reset-players-airTicks-on-respawn.patch
2024-01-21 16:01:04 +01:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: GreenMeanie <GreenMeanieMC@gmail.com>
Date: Sat, 20 Oct 2018 22:34:02 -0400
Subject: [PATCH] Reset players airTicks on respawn
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index e4d773356ae8b310908f502d12bab08dc6862e40..2119ad9a167ef50f912e8408702f310a61e1527e 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2560,6 +2560,7 @@ public class ServerPlayer extends Player {
this.setHealth(this.getMaxHealth());
this.stopUsingItem(); // CraftBukkit - SPIGOT-6682: Clear active item on reset
+ this.setAirSupply(this.getMaxAirSupply()); // Paper - Reset players airTicks on respawn
this.setRemainingFireTicks(0);
this.fallDistance = 0;
this.foodData = new FoodData(this);