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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
35 lines
1.8 KiB
Diff
35 lines
1.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 11 Mar 2018 14:13:33 -0400
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Subject: [PATCH] Disable Explicit Network Manager Flushing
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This seems completely pointless, as packet dispatch uses .writeAndFlush.
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Things seem to work fine without explicit flushing, but incase issues arise,
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provide a System property to re-enable it using improved logic of doing the
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flushing on the netty event loop, so it won't do the flush on the main thread.
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Renable flushing by passing -Dpaper.explicit-flush=true
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diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java/net/minecraft/network/Connection.java
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index 4ce0aaaeebe7b333491e3d8aece212c1378297c1..c45b8b2c89ffec7bd6a6875963c61f11185d3ee1 100644
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--- a/src/main/java/net/minecraft/network/Connection.java
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+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -123,6 +123,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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// Paper start - NetworkClient implementation
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public int protocolVersion;
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public java.net.InetSocketAddress virtualHost;
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+ private static boolean enableExplicitFlush = Boolean.getBoolean("paper.explicit-flush"); // Paper - Disable explicit network manager flushing
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// Paper end
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// Paper start - add utility methods
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@@ -457,7 +458,7 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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}
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if (this.channel != null) {
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- this.channel.flush();
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+ if (enableExplicitFlush) this.channel.eventLoop().execute(() -> this.channel.flush()); // Paper - Disable explicit network manager flushing; we don't need to explicit flush here, but allow opt in incase issues are found to a better version
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}
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if (this.tickCount++ % 20 == 0) {
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