Paper/patches/server/0227-Ability-to-get-block-entities-from-a-chunk-without-s.patch
Spottedleaf da9d110d5b Remove chunk save reattempt patch
This patch does not appear to be doing anything useful, and may
hide errors.

Currently, the save logic does not run through this path either
so it did not do anything.

Additionally, properly implement support for handling
RegionFileSizeException in Moonrise.
2024-11-28 18:27:59 -08:00

56 lines
2.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:16:34 -0400
Subject: [PATCH] Ability to get block entities from a chunk without snapshots
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index 91d2b6eaa2af0abb1bdf11849f0fd59660f765dd..b2d85abb6c9c725955d972cd6895440849213fdf 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -174,6 +174,13 @@ public class CraftChunk implements Chunk {
@Override
public BlockState[] getTileEntities() {
+ // Paper start
+ return getTileEntities(true);
+ }
+
+ @Override
+ public BlockState[] getTileEntities(boolean useSnapshot) {
+ // Paper end
if (!this.isLoaded()) {
this.getWorld().getChunkAt(this.x, this.z); // Transient load for this tick
}
@@ -183,7 +190,29 @@ public class CraftChunk implements Chunk {
BlockState[] entities = new BlockState[chunk.blockEntities.size()];
for (BlockPos position : chunk.blockEntities.keySet()) {
- entities[index++] = this.worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
+ // Paper start
+ entities[index++] = this.worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot);
+ }
+
+ return entities;
+ }
+
+ @Override
+ public Collection<BlockState> getTileEntities(Predicate<? super Block> blockPredicate, boolean useSnapshot) {
+ Preconditions.checkNotNull(blockPredicate, "blockPredicate");
+ if (!this.isLoaded()) {
+ this.getWorld().getChunkAt(this.x, this.z); // Transient load for this tick
+ }
+ ChunkAccess chunk = this.getHandle(ChunkStatus.FULL);
+
+ java.util.List<BlockState> entities = new java.util.ArrayList<>();
+
+ for (BlockPos position : chunk.blockEntities.keySet()) {
+ Block block = this.worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ());
+ if (blockPredicate.test(block)) {
+ entities.add(block.getState(useSnapshot));
+ }
+ // Paper end
}
return entities;