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da9d110d5b
This patch does not appear to be doing anything useful, and may hide errors. Currently, the save logic does not run through this path either so it did not do anything. Additionally, properly implement support for handling RegionFileSizeException in Moonrise.
75 lines
3.1 KiB
Diff
75 lines
3.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: MWHunter <s0521458@student.rockvalleycollege.edu>
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Date: Wed, 24 Aug 2022 09:54:11 -0400
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Subject: [PATCH] Stop large look changes from crashing the server
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Co-authored-by: Jaren Knodel <Jaren@Knodel.com>
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index d86f10107e5f580fe96ff6a3cd186ca16d24f3f9..18c56cef30fca0174703e775b3bbbf6df4272585 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3271,37 +3271,15 @@ public abstract class LivingEntity extends Entity implements Attackable {
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gameprofilerfiller.pop();
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gameprofilerfiller.push("rangeChecks");
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- while (this.getYRot() - this.yRotO < -180.0F) {
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- this.yRotO -= 360.0F;
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- }
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-
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- while (this.getYRot() - this.yRotO >= 180.0F) {
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- this.yRotO += 360.0F;
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- }
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+ // Paper start - stop large pitch and yaw changes from crashing the server
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+ this.yRotO += Math.round((this.getYRot() - this.yRotO) / 360.0F) * 360.0F;
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- while (this.yBodyRot - this.yBodyRotO < -180.0F) {
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- this.yBodyRotO -= 360.0F;
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- }
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+ this.yBodyRotO += Math.round((this.yBodyRot - this.yBodyRotO) / 360.0F) * 360.0F;
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- while (this.yBodyRot - this.yBodyRotO >= 180.0F) {
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- this.yBodyRotO += 360.0F;
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- }
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-
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- while (this.getXRot() - this.xRotO < -180.0F) {
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- this.xRotO -= 360.0F;
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- }
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+ this.xRotO += Math.round((this.getXRot() - this.xRotO) / 360.0F) * 360.0F;
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- while (this.getXRot() - this.xRotO >= 180.0F) {
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- this.xRotO += 360.0F;
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- }
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-
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- while (this.yHeadRot - this.yHeadRotO < -180.0F) {
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- this.yHeadRotO -= 360.0F;
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- }
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-
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- while (this.yHeadRot - this.yHeadRotO >= 180.0F) {
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- this.yHeadRotO += 360.0F;
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- }
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+ this.yHeadRotO += Math.round((this.yHeadRot - this.yHeadRotO) / 360.0F) * 360.0F;
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+ // Paper end
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gameprofilerfiller.pop();
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this.animStep += f2;
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diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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index 01684c903930b14a0df3a146176e2b476a374efb..bf7f81d99af300e89834981eab32568a3747d270 100644
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--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
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@@ -428,13 +428,7 @@ public abstract class Projectile extends Entity implements TraceableEntity {
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}
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protected static float lerpRotation(float prevRot, float newRot) {
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- while (newRot - prevRot < -180.0F) {
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- prevRot -= 360.0F;
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- }
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-
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- while (newRot - prevRot >= 180.0F) {
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- prevRot += 360.0F;
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- }
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+ prevRot += Math.round((newRot - prevRot) / 360.0F) * 360.0F; // Paper - stop large look changes from crashing the server
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return Mth.lerp(0.2F, prevRot, newRot);
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}
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