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Raise this value to make grass spread slower. Set to 0 to turn off grass spreading all together.
37 lines
1.8 KiB
Diff
37 lines
1.8 KiB
Diff
From 2a92f48361cd9f48917a02edd1f63ae860685c03 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 3 Apr 2016 16:28:17 -0400
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Subject: [PATCH] Configurable Grass Spread Tick Rate
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 44a33ee..be21c0f 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -306,4 +306,10 @@ public class PaperWorldConfig {
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private void useInhabitedTime() {
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useInhabitedTime = getBoolean("use-chunk-inhabited-timer", true);
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}
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+
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+ public int grassUpdateRate = 1;
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+ private void grassUpdateRate() {
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+ grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
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+ log("Grass Spread Tick Rate: " + grassUpdateRate);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/BlockGrass.java b/src/main/java/net/minecraft/server/BlockGrass.java
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index 8fc736d..b656994 100644
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--- a/src/main/java/net/minecraft/server/BlockGrass.java
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+++ b/src/main/java/net/minecraft/server/BlockGrass.java
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@@ -28,6 +28,7 @@ public class BlockGrass extends Block implements IBlockFragilePlantElement {
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}
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public void b(World world, BlockPosition blockposition, IBlockData iblockdata, Random random) {
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+ if (world.paperConfig.grassUpdateRate != 1 && (world.paperConfig.grassUpdateRate < 1 || (MinecraftServer.currentTick + blockposition.hashCode()) % world.paperConfig.grassUpdateRate != 0)) { return; } // Paper
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if (!world.isClientSide) {
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int lightLevel = -1; // Paper
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if (world.getType(blockposition.up()).c() > 2 && (lightLevel = world.getLightLevel(blockposition.up())) < 4) { // Paper - move light check to end to avoid unneeded light lookups
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--
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2.8.0
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