Paper/patches/server/0169-Add-PlayerArmorChangeEvent.patch
Nassim Jahnke ef0e5a642d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00

32 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: pkt77 <parkerkt77@gmail.com>
Date: Fri, 10 Nov 2017 23:46:34 -0500
Subject: [PATCH] Add PlayerArmorChangeEvent
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index e711c02279ff48e76038a6281bbe8060e34d900b..2eb002d6231dcb2a4bf4b1eb96ca4ecdb6d4bca2 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1,5 +1,6 @@
package net.minecraft.world.entity;
+import com.destroystokyo.paper.event.player.PlayerArmorChangeEvent; // Paper
import com.google.common.base.Objects;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
@@ -2999,6 +3000,13 @@ public abstract class LivingEntity extends Entity {
ItemStack itemstack1 = this.getItemBySlot(enumitemslot);
if (!ItemStack.matches(itemstack1, itemstack)) {
+ // Paper start - PlayerArmorChangeEvent
+ if (this instanceof ServerPlayer && enumitemslot.getType() == EquipmentSlot.Type.ARMOR) {
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
+ }
+ // Paper end
if (map == null) {
map = Maps.newEnumMap(EquipmentSlot.class);
}