Paper/patches/server/0382-Do-not-accept-invalid-client-settings.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

25 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sat, 7 May 2022 14:58:53 -0700
Subject: [PATCH] Do not accept invalid client settings
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 9b597e3840260c5fad3682bb5e1e135ce81235d3..cf77e704a1f7b27cae0b5f1a930c9fca045793e0 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -3253,6 +3253,13 @@ public class ServerGamePacketListenerImpl extends ServerCommonPacketListenerImpl
@Override
public void handleClientInformation(ServerboundClientInformationPacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
+ // Paper start - do not accept invalid information
+ if (packet.information().viewDistance() < 0) {
+ LOGGER.warn("Disconnecting " + this.player.getScoreboardName() + " for invalid view distance: " + packet.information().viewDistance());
+ this.disconnect(Component.literal("Invalid client settings"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_ACTION);
+ return;
+ }
+ // Paper end - do not accept invalid information
this.player.updateOptions(packet.information());
this.connection.channel.attr(io.papermc.paper.adventure.PaperAdventure.LOCALE_ATTRIBUTE).set(net.kyori.adventure.translation.Translator.parseLocale(packet.information().language())); // Paper
}