Paper/patches/server/0710-Disable-component-selector-resolving-in-books-by-def.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

20 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Thu, 2 Jun 2022 20:35:58 +0200
Subject: [PATCH] Disable component selector resolving in books by default
diff --git a/src/main/java/net/minecraft/world/item/WrittenBookItem.java b/src/main/java/net/minecraft/world/item/WrittenBookItem.java
index 46383a9f8bd1075ea56847f5fd8437df0a5d4941..0a5182c52fe2fef05dabbeb5ed13487f9175efbe 100644
--- a/src/main/java/net/minecraft/world/item/WrittenBookItem.java
+++ b/src/main/java/net/minecraft/world/item/WrittenBookItem.java
@@ -54,7 +54,7 @@ public class WrittenBookItem extends Item {
public static boolean resolveBookComponents(ItemStack book, CommandSourceStack commandSource, @Nullable Player player) {
WrittenBookContent writtenBookContent = book.get(DataComponents.WRITTEN_BOOK_CONTENT);
- if (writtenBookContent != null && !writtenBookContent.resolved()) {
+ if (io.papermc.paper.configuration.GlobalConfiguration.get().itemValidation.resolveSelectorsInBooks && writtenBookContent != null && !writtenBookContent.resolved()) { // Paper - Disable component selector resolving in books by default
WrittenBookContent writtenBookContent2 = writtenBookContent.resolve(commandSource, player);
if (writtenBookContent2 != null) {
book.set(DataComponents.WRITTEN_BOOK_CONTENT, writtenBookContent2);