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dc684c60d1
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
26 lines
1.6 KiB
Diff
26 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Mon, 19 Sep 2022 00:13:02 +0100
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Subject: [PATCH] Mitigate effects of WorldCreator#keepSpawnLoaded ret type
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change
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TODO: Remove in 1.21?
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diff --git a/src/main/java/org/bukkit/craftbukkit/util/Commodore.java b/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
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index 0d5ce79dc8fb3b1677e09d663608a5cb5224de2f..3b71aa01d98f0f8d76fbb36986f74c9a6768855b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
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+++ b/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
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@@ -389,6 +389,12 @@ public class Commodore {
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super.visitMethodInsn(Opcodes.INVOKEVIRTUAL, runtimeCbPkgPrefix() + "advancement/CraftAdvancement", "getDisplay0", desc, false);
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return;
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}
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+ if (owner.equals("org/bukkit/WorldCreator") && name.equals("keepSpawnLoaded") && desc.equals("(Lnet/kyori/adventure/util/TriState;)V")) {
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+ super.visitMethodInsn(opcode, owner, name, "(Lnet/kyori/adventure/util/TriState;)Lorg/bukkit/WorldCreator;", itf);
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+ // new method has a return, so, make sure we pop it
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+ super.visitInsn(Opcodes.POP);
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+ return;
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+ }
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// Paper end
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// Paper start - ItemFactory#getSpawnEgg (paper had original method that returned ItemStack, upstream added identical but returned Material)
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