Paper/patches/server/0898-Update-entity-data-when-attaching-firework-to-entity.patch
Nassim Jahnke dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00

24 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: booky10 <boooky10@gmail.com>
Date: Sun, 27 Aug 2023 16:11:31 +0200
Subject: [PATCH] Update entity data when attaching firework to entity
== AT ==
public net.minecraft.world.entity.projectile.FireworkRocketEntity DATA_ATTACHED_TO_TARGET
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftFirework.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftFirework.java
index 2d54cf6f3d9696c55335f0a2057025e2034d4e13..759b6e54db93792c9862b1f1625118ac6fa49d7a 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftFirework.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftFirework.java
@@ -69,6 +69,10 @@ public class CraftFirework extends CraftProjectile implements Firework {
}
this.getHandle().attachedToEntity = (entity != null) ? ((CraftLivingEntity) entity).getHandle() : null;
+ // Paper start - update entity data
+ this.getHandle().getEntityData().set(FireworkRocketEntity.DATA_ATTACHED_TO_TARGET,
+ entity != null ? java.util.OptionalInt.of(entity.getEntityId()) : java.util.OptionalInt.empty());
+ // Paper end - update entity data
return true;
}