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90 lines
4.2 KiB
Diff
90 lines
4.2 KiB
Diff
From 130f626d68eefe347da48013f7fc856637da2ff2 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 19 Feb 2013 17:26:20 -0500
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Subject: [PATCH] Only send maps in item frames upon tracking
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Maps in item frames are full of bugs.
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1) It sends an update of the Maps data to ALL players in the world, not just the players tracking it.
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2) It sends an update EVERY tick, not every 10 ticks as intended.
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To optimize performance of maps in item frames, we will only send it once a player tracks the ItemFrame until it completes, then that player will not receive more updates.
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This means cursors will not dynamically update, but the map data should refresh every time the player moves away then back.
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---
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.../net/minecraft/server/EntityTrackerEntry.java | 25 ++++++++++++++++------
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1 file changed, 19 insertions(+), 6 deletions(-)
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diff --git a/src/main/java/net/minecraft/server/EntityTrackerEntry.java b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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index ae9ed52..6fa425c 100644
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--- a/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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+++ b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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@@ -36,6 +36,7 @@ public class EntityTrackerEntry {
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public boolean n = false;
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public Set trackedPlayers = new HashSet();
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+ public List<EntityPlayer> playersToUpdate = new java.util.ArrayList<EntityPlayer>(); // Spigot
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public EntityTrackerEntry(Entity entity, int i, int j, boolean flag) {
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this.tracker = entity;
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this.b = i;
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@@ -73,17 +74,17 @@ public class EntityTrackerEntry {
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this.broadcast(new Packet39AttachEntity(this.tracker, this.tracker.vehicle));
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}
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- if (this.tracker instanceof EntityItemFrame && this.m % 10 == 0) {
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+ if (this.tracker instanceof EntityItemFrame) { // Spigot - has to be ran every tick for general frames or they may pop off?
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EntityItemFrame i4 = (EntityItemFrame) this.tracker;
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ItemStack i5 = i4.i();
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- if (i5 != null && i5.getItem() instanceof ItemWorldMap) {
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+ if (this.m++ % 10 == 0 && i5 != null && i5.getItem() instanceof ItemWorldMap && playersToUpdate.size() > 0) { // Spigot
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WorldMap i7 = Item.MAP.getSavedMap(i5, this.tracker.world);
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- Iterator j0 = list.iterator();
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+ Iterator j0 = playersToUpdate.iterator(); // Spigot
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while (j0.hasNext()) {
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- EntityHuman j1 = (EntityHuman) j0.next();
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- EntityPlayer j2 = (EntityPlayer) j1;
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+ //EntityHuman j1 = (EntityHuman) j0.next(); // Spigot - unused
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+ EntityPlayer j2 = (EntityPlayer) j0.next(); // Spigot
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i7.a(j2, i5);
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if (j2.playerConnection.lowPriorityCount() <= 5) {
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@@ -91,7 +92,7 @@ public class EntityTrackerEntry {
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if (j3 != null) {
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j2.playerConnection.sendPacket(j3);
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- }
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+ } else { j0.remove(); } // Spigot
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}
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}
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}
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@@ -332,6 +333,17 @@ public class EntityTrackerEntry {
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}
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}
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+ // Spigot start - add player to list to receive initial map updates.
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+ if (this.tracker instanceof EntityItemFrame) {
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+ EntityItemFrame i4 = (EntityItemFrame) this.tracker;
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+ ItemStack i5 = i4.i();
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+
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+ if (i5 != null && i5.getItem() instanceof ItemWorldMap) {
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+ this.playersToUpdate.add(entityplayer);
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+ }
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+ }
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+ // Spigot end
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+
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if (this.tracker instanceof EntityHuman) {
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EntityHuman entityhuman = (EntityHuman) this.tracker;
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@@ -358,6 +370,7 @@ public class EntityTrackerEntry {
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}
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} else if (this.trackedPlayers.contains(entityplayer)) {
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this.trackedPlayers.remove(entityplayer);
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+ this.playersToUpdate.remove(entityplayer); // Spigot
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entityplayer.removeQueue.add(Integer.valueOf(this.tracker.id));
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}
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}
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--
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1.8.2
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