Paper/Spigot-Server-Patches/0260-Expand-World.spawnParticle-API-and-add-Builder.patch
Aikar 05466e3b47
[Auto] Update Upstream
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Bukkit Changes:
d2834556 SPIGOT-4219: Event for PigZombies angering.

CraftBukkit Changes:
a9c796f1 SPIGOT-4184: Fix furnaces not matching Vanilla smelt or animations
195f071e SPIGOT-4219: Event for PigZombies angering.
5e3082c7 SPIGOT-4230: Improve legacy block types
2018-08-05 19:46:43 -04:00

66 lines
4.0 KiB
Diff

From d15bc5a9b6f530852b89e1a8c53597c7652d8580 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 15 Aug 2017 22:29:12 -0400
Subject: [PATCH] Expand World.spawnParticle API and add Builder
Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.
This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 5d5f6f6328..d506503e93 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1205,14 +1205,20 @@ public class WorldServer extends World implements IAsyncTaskHandler {
// CraftBukkit - visibility api support
return sendParticles(null, t0, d0, d1, d2, i, d3, d4, d5, d6);
}
-
+ // Paper start - Particle API Expansion
+ // TODO: rework this, "flag" should probably be exposed as it was before
public <T extends ParticleParam> int sendParticles(EntityPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
+ return sendParticles(this.players, sender, t0, d0, d1, d2, i, d3, d5, d5, d6);
+ }
+
+ public <T extends ParticleParam> int sendParticles(List<EntityHuman> receivers, EntityPlayer sender, T t0, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6) {
+ // Paper end
// CraftBukkit end
PacketPlayOutWorldParticles packetplayoutworldparticles = new PacketPlayOutWorldParticles(t0, false, (float) d0, (float) d1, (float) d2, (float) d3, (float) d4, (float) d5, (float) d6, i);
int j = 0;
- for (int k = 0; k < this.players.size(); ++k) {
- EntityPlayer entityplayer = (EntityPlayer) this.players.get(k);
+ for (EntityHuman entityhuman : receivers) { // Paper - Particle API Expansion
+ EntityPlayer entityplayer = (EntityPlayer) entityhuman; // Paper - Particle API Expansion
if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
if (this.a(entityplayer, false, d0, d1, d2, packetplayoutworldparticles)) {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index b3756074b5..62638d4e25 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1572,13 +1572,17 @@ public class CraftWorld implements World {
spawnParticle(particle, location.getX(), location.getY(), location.getZ(), count, offsetX, offsetY, offsetZ, extra, data);
}
+ // Paper start - Particle API Expansion
+ // TODO: Add back extended?
@Override
- public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data) {
+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data) {
+ // Paper end
if (data != null && !particle.getDataType().isInstance(data)) {
throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass());
}
getHandle().sendParticles(
- null, // Sender
+ receivers == null ? getHandle().players : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API Expansion
+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API Expansion
CraftParticle.toNMS(particle, data), // Particle
x, y, z, // Position
count, // Count
--
2.18.0