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If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
23 lines
1.1 KiB
Diff
23 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Wed, 21 Apr 2021 15:58:19 -0700
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Subject: [PATCH] Added PlayerDeepSleepEvent
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diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
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index 6c498338d3918afb4f7ad5bac013f6dbb43594c2..0d65e04efacef0bef245e6b5b21e430d90696c5d 100644
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--- a/src/main/java/net/minecraft/world/entity/player/Player.java
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+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
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@@ -253,6 +253,11 @@ public abstract class Player extends LivingEntity {
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if (this.isSleeping()) {
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++this.sleepCounter;
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+ // Paper start
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+ if (this.sleepCounter == 100) {
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+ if (!new io.papermc.paper.event.player.PlayerDeepSleepEvent((org.bukkit.entity.Player) getBukkitEntity()).callEvent()) { this.sleepCounter = Integer.MIN_VALUE; }
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+ }
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+ // Paper end
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if (this.sleepCounter > 100) {
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this.sleepCounter = 100;
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}
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