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If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
25 lines
1.0 KiB
Diff
25 lines
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: booky10 <boooky10@gmail.com>
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Date: Fri, 5 Nov 2021 21:01:36 +0100
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Subject: [PATCH] Add API for resetting a single score
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It was only possible to reset all scores for a specific entry, instead of resetting only specific scores.
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diff --git a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScore.java b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScore.java
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index 510f5ce6c4ea16b5ef5b6942311aa6f43b0083be..552a548d5fc72707a3ab56595c1586c0cf70e836 100644
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--- a/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScore.java
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+++ b/src/main/java/org/bukkit/craftbukkit/scoreboard/CraftScore.java
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@@ -68,4 +68,12 @@ final class CraftScore implements Score {
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public CraftScoreboard getScoreboard() {
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return this.objective.getScoreboard();
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}
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+
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+ // Paper start
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+ @Override
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+ public void resetScore() {
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+ Scoreboard board = this.objective.checkState().board;
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+ board.resetPlayerScore(entry, this.objective.getHandle());
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+ }
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+ // Paper end
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}
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