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If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
20 lines
1.0 KiB
Diff
20 lines
1.0 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Nassim Jahnke <nassim@njahnke.dev>
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Date: Tue, 28 Sep 2021 09:47:47 +0200
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Subject: [PATCH] Ensure valid vehicle status
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 0ee7c54e4e46bc35e5a7b01ddd408bdbe0e3d1c1..e45fc21532911aedacd99315386857e8e54ade32 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -569,7 +569,7 @@ public class ServerPlayer extends Player {
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}
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}
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- if (persistVehicle && entity1 != null && entity != this && entity.hasExactlyOnePlayerPassenger()) {
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+ if (persistVehicle && entity1 != null && entity != this && entity.hasExactlyOnePlayerPassenger() && !entity.isRemoved()) { // Paper
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// CraftBukkit end
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CompoundTag nbttagcompound2 = new CompoundTag();
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CompoundTag nbttagcompound3 = new CompoundTag();
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