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If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
19 lines
1.1 KiB
Diff
19 lines
1.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: u9g <git@u9g.dev>
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Date: Tue, 3 May 2022 20:41:37 -0400
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Subject: [PATCH] Add PlayerStopUsingItemEvent
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index 6aec9841fbb41ba448b7c77723f7081b6dfba884..351f6c554a3d50ebe2572671c433be5750ac6dd8 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -4023,6 +4023,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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public void releaseUsingItem() {
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if (!this.useItem.isEmpty()) {
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+ if (this instanceof ServerPlayer) new io.papermc.paper.event.player.PlayerStopUsingItemEvent((Player) getBukkitEntity(), useItem.asBukkitMirror(), getTicksUsingItem()).callEvent(); // Paper
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this.useItem.releaseUsing(this.level(), this, this.getUseItemRemainingTicks());
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if (this.useItem.useOnRelease()) {
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this.updatingUsingItem();
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