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If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
86 lines
4.6 KiB
Diff
86 lines
4.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Tue, 22 Nov 2022 13:16:01 -0800
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Subject: [PATCH] check global player list where appropriate
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Makes certain entities check all players when searching for a player
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instead of just checking players in their world.
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 2ef076900edc35b6a0beac4e6f7ee4a7f255671c..a1f25978c50b9b924fda0e399ec7eb5a58562c1b 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -2710,4 +2710,12 @@ public class ServerLevel extends Level implements WorldGenLevel {
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entity.updateDynamicGameEventListener(DynamicGameEventListener::move);
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}
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}
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+
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+ // Paper start
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+ @Override
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+ @Nullable
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+ public Player getGlobalPlayerByUUID(UUID uuid) {
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+ return this.server.getPlayerList().getPlayer(uuid);
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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index e2ccf8badc02b5a21e3fcd6fcac76155d29e472c..a73fdae75a8ef1b5c0aa7c05bd1ec9081634f565 100644
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--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
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+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
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@@ -3676,7 +3676,7 @@ public abstract class LivingEntity extends Entity implements Attackable {
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}
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public void onItemPickup(ItemEntity item) {
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- Entity entity = item.getOwner();
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+ Entity entity = item.thrower != null ? this.level().getGlobalPlayerByUUID(item.thrower) : null; // Paper - check all players
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if (entity instanceof ServerPlayer) {
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CriteriaTriggers.THROWN_ITEM_PICKED_UP_BY_ENTITY.trigger((ServerPlayer) entity, item.getItem(), this);
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diff --git a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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index d4ac3e566b47cfc8688bcc2ab08385b6de4693f8..94396ad1a3c280787d36c6c18256d10340ace488 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/ZombieVillager.java
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@@ -272,7 +272,7 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
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entityvillager.finalizeSpawn(world, world.getCurrentDifficultyAt(entityvillager.blockPosition()), MobSpawnType.CONVERSION, (SpawnGroupData) null, (CompoundTag) null);
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entityvillager.refreshBrain(world);
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if (this.conversionStarter != null) {
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- Player entityhuman = world.getPlayerByUUID(this.conversionStarter);
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+ Player entityhuman = world.getGlobalPlayerByUUID(this.conversionStarter); // Paper - check all players
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if (entityhuman instanceof ServerPlayer) {
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CriteriaTriggers.CURED_ZOMBIE_VILLAGER.trigger((ServerPlayer) entityhuman, this, entityvillager);
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diff --git a/src/main/java/net/minecraft/world/level/EntityGetter.java b/src/main/java/net/minecraft/world/level/EntityGetter.java
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index 9f892de55ab03367daed4c30cc44c9dd8adc29ed..b3293a722fb5c5262a777402140c764c03367800 100644
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--- a/src/main/java/net/minecraft/world/level/EntityGetter.java
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+++ b/src/main/java/net/minecraft/world/level/EntityGetter.java
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@@ -280,4 +280,11 @@ public interface EntityGetter {
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return null;
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}
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+
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+ // Paper start
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+ @Nullable
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+ default Player getGlobalPlayerByUUID(UUID uuid) {
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+ return this.getPlayerByUUID(uuid);
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+ }
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+ // Paper end
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}
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diff --git a/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java b/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
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index ee11a52e82091911aa3a196bcc1f7ab829626cef..bcb9556314ccfcf54ec49860f46b309c72be0714 100644
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--- a/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
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+++ b/src/main/java/net/minecraft/world/level/block/entity/SculkShriekerBlockEntity.java
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@@ -100,6 +100,13 @@ public class SculkShriekerBlockEntity extends BlockEntity implements GameEventLi
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@Nullable
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public static ServerPlayer tryGetPlayer(@Nullable Entity entity) {
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+ // Paper start - ensure level is the same for sculk events
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+ final ServerPlayer player = tryGetPlayer0(entity);
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+ return player != null && player.level() == entity.level() ? player : null;
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+ }
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+ @Nullable
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+ private static ServerPlayer tryGetPlayer0(@Nullable Entity entity) {
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+ // Paper end
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if (entity instanceof ServerPlayer serverPlayer) {
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return serverPlayer;
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} else {
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