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If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
41 lines
2.3 KiB
Diff
41 lines
2.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: BillyGalbreath <blake.galbreath@gmail.com>
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Date: Thu, 27 Oct 2022 15:35:47 +0200
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Subject: [PATCH] Add config option for spider worldborder climbing
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diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
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index 83d9487f20f42b678682ccb53b5e20c5932a579f..077f786a00b3954f39194eb645d84f9c083ef8fc 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -403,6 +403,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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@javax.annotation.Nullable
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private UUID originWorld;
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public boolean freezeLocked = false; // Paper - Freeze Tick Lock API
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+ public boolean collidingWithWorldBorder; // Paper
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public void setOrigin(@javax.annotation.Nonnull Location location) {
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this.origin = location.toVector();
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@@ -1476,7 +1477,7 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource {
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null, null
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);
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- if (io.papermc.paper.util.CollisionUtil.isCollidingWithBorderEdge(world.getWorldBorder(), collisionBox)) {
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+ if (collidingWithWorldBorder = io.papermc.paper.util.CollisionUtil.isCollidingWithBorderEdge(world.getWorldBorder(), collisionBox)) { // Paper - this line *is* correct, ignore the IDE warning about assignments being used as a condition
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potentialCollisionsVoxel.add(world.getWorldBorder().getCollisionShape());
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}
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diff --git a/src/main/java/net/minecraft/world/entity/monster/Spider.java b/src/main/java/net/minecraft/world/entity/monster/Spider.java
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index 9e5d68fe86d17118df3d6a1c36b296f32b4d7fc1..71b5a9c97a13f703073c0122742ff9e8a0e49df2 100644
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--- a/src/main/java/net/minecraft/world/entity/monster/Spider.java
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+++ b/src/main/java/net/minecraft/world/entity/monster/Spider.java
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@@ -86,7 +86,7 @@ public class Spider extends Monster {
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public void tick() {
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super.tick();
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if (!this.level().isClientSide) {
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- this.setClimbing(this.horizontalCollision);
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+ this.setClimbing(this.horizontalCollision && (this.level().paperConfig().entities.behavior.allowSpiderWorldBorderClimbing || !collidingWithWorldBorder)); // Paper
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}
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}
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