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If a playerdata doesn't contain a valid, loaded world, reset to the main world spawn point
19 lines
995 B
Diff
19 lines
995 B
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
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Date: Sat, 18 Feb 2023 16:23:18 +0100
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Subject: [PATCH] Update the flag when a captured block state is outdated
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diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
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index a28da797e3ea01eacb378f65da3cfc75cb6b1830..6942c0e42814b995971bbe9bd3bd396e121989dd 100644
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--- a/src/main/java/net/minecraft/world/level/Level.java
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+++ b/src/main/java/net/minecraft/world/level/Level.java
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@@ -920,6 +920,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
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blockstate = CapturedBlockState.getTreeBlockState(this, pos, flags);
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this.capturedBlockStates.put(pos.immutable(), blockstate);
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}
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+ blockstate.setFlag(flags); // Paper - update the flag also
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blockstate.setData(state);
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return true;
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}
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